• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Monte's 3.75? (A sequal is on its way)

TerraDave

5ever, or until 2024
There is a thread on this in the general, but I thought here we could focus on the "4th edition feel" of this anouncement:

The Book of Experimental Might

83-page eBook -- Price: $9
Buy traditional PDF starting Feb. 21.**

By Monte Cook
A 83-page sourcebook for all levels
Cover illustration by Kieran Yanner

Last year, Monte started up new d20 System campaigns and began experimenting with some house rules that he had mused about on this website and the message boards here. The response was overwhelming -- game fans wanted to see how these new, experimental rules worked.

Because you demanded it!

So Monte took a break from his fiction work to compile this book, a collection of the house rules he currently uses in his own games. These include a spell progression system that ranks spells from levels 1 to 20, new rules for healing and curative magic, magical disciplines for spellcasters that always give them an active power and a way to contribute, and much more.

This book also includes an entirely new base class, the runeblade, for players wanting a character that combines magic and martial skill without the use of spells. New rules for wizards, clerics, druids, paladins, and rangers are provided, offering each class magical disciplines like Godhammer, Eldritch Bolt, and Nature's Senses. And, of course, the book also offers dozens of new spells, feats, and magic items.

Inherent within all the rule changes in this book is the idea that characters should be able to keep adventuring longer than the rules currently allow. Disciplines, more ample healing, and the other experiments in this PDF exclusive help bring down the barriers -- like casters running out of spells and characters running low on hit points -- that traditionally make parties stop to rest before they really want to.

Start your own experiment this month!
 
Last edited:

log in or register to remove this ad

Damn, couldn't he done that earlier - now I might be forced to buy it without ever using it, because I am running Iron Heroes and forsee switching to 4E after that is "done"...

Ah well, 9 Pesos$ isn't that bad...
 






It's the flayer & Monte's Brain
Flayer & Monte's Brain
One is a genius
the other's not quite sane,

He's eating Monte's Brain, brain, brain, brain,
brain, brain, brain, brain...


Sounds like a really cool product -- and could be the 3.75 a lot of people are looking for (paizo included?)...
 

I few of those House Rules look very interesting indeed. There is no doubting (at least IMHO) that the house of Malhavoc (AE, IH etc) has played a key role in the creation process of a number of 4E elements. It'll be interesting to see how Monte's latest experimentation with 3E rules stacks up in comparison with what we are hearing about 4E.
 

Yeah, I'd be all over this if 4E wasn't already coming out. As it is, I'm sticking with SWSE as my 3.75, and as cool as these look, I don't think I'm going to spend any more money on a game I don't plan on playing again (3.5).
 

Into the Woods

Remove ads

Top