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<blockquote data-quote="Petrosian" data-source="post: 166472" data-attributes="member: 1149"><p>Actually, This seems to be a PLAYER problem.</p><p></p><p>My sorcerer in the faerun game is an artist sorcerer tpye, complete with emotional reactions and artistic insight (read lack of sense) on occasion. At a couple of points in the game when deailing with "alchemists, herbalistsm potioneers, etc) he has inquired about "recreational" items. i did not plan from theb get go for him to indulge in recreational drugs on occasion, but it sort of fit when things got stressful now and again, given my slightly hedonistic bent with his character.</p><p></p><p>Unfortunately, so far my Gm seems to be thinking "shops sell things adventurers want" game mechanic wise so none have had anything. this is something i will discuss later with him if it continues.</p><p></p><p></p><p>So, THIS player, would indeed be amenable to having my character possibly use drugs for NON-COMBA purposes which could have addiction chances.</p><p></p><p>DISCLAIMER: i don't use drugs, don't recommend drug use and the fact that i play a character who will use them is not to be taken as an endorsement of the practice in real life. Similarly, my fighter will often charge a mystical beasty, which likewise, i do not see as an endorsement to do so in real life. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":-)" title="Smile :-)" data-smilie="1"data-shortname=":-)" /></p></blockquote><p></p>
[QUOTE="Petrosian, post: 166472, member: 1149"] Actually, This seems to be a PLAYER problem. My sorcerer in the faerun game is an artist sorcerer tpye, complete with emotional reactions and artistic insight (read lack of sense) on occasion. At a couple of points in the game when deailing with "alchemists, herbalistsm potioneers, etc) he has inquired about "recreational" items. i did not plan from theb get go for him to indulge in recreational drugs on occasion, but it sort of fit when things got stressful now and again, given my slightly hedonistic bent with his character. Unfortunately, so far my Gm seems to be thinking "shops sell things adventurers want" game mechanic wise so none have had anything. this is something i will discuss later with him if it continues. So, THIS player, would indeed be amenable to having my character possibly use drugs for NON-COMBA purposes which could have addiction chances. DISCLAIMER: i don't use drugs, don't recommend drug use and the fact that i play a character who will use them is not to be taken as an endorsement of the practice in real life. Similarly, my fighter will often charge a mystical beasty, which likewise, i do not see as an endorsement to do so in real life. :-) [/QUOTE]
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