Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Mook rules?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Obergnom" data-source="post: 3805065" data-attributes="member: 7145"><p>I am looking for good Mook/Minion houserules for 3.5.</p><p></p><p>You know, the kind of rules that removes the bookkeeping (even at 10th level some characters manage not to do so much damage a low level creature like an oger dies with a single hit) and allows me to use them "en masse" without a resolution time problem.</p><p></p><p>Recent situation: A challenged my party with rylkar (MM5 ratlike creatures)... I do not have my book with me, but the weaker ones basicaly have a lot of attacks (3) that were unable to hit exept when rolling a nat 20.</p><p></p><p>Aiding another was possible, but somehow unreasonable (the were kind of enraged) and boring.</p><p></p><p>Thinking about it, players have a lot of AC but few HP compared to monsters. Thus a first rule could be to allow some kind of inverse power attack for monsters. Reduce the damage by 5, get +5 to hit. (It is a DMs tool, one shuold not abuse it for unlimited damage in combination with power attack for 2-handed weapons)</p><p></p><p>Reducing the number of attacks and adding further +2 to hit might also help.</p><p></p><p></p><p>I was really suprised by the way the encounter worked out... it was kind of boring, the players AC did not matter (a 20 is a hit, no matter if your AC is 24 or 32), I was rolling many d20 which again takes some time, and the creatures have just enough HP to be able to stand the single attacks most of my players were able to make.</p><p></p><p>what are your mook rules or tricks to make such encounters more fun and less work? I wing a lot of my sessions and sometimes I just feel like "Hey, they could encounter an orc tribe right now..."</p></blockquote><p></p>
[QUOTE="Obergnom, post: 3805065, member: 7145"] I am looking for good Mook/Minion houserules for 3.5. You know, the kind of rules that removes the bookkeeping (even at 10th level some characters manage not to do so much damage a low level creature like an oger dies with a single hit) and allows me to use them "en masse" without a resolution time problem. Recent situation: A challenged my party with rylkar (MM5 ratlike creatures)... I do not have my book with me, but the weaker ones basicaly have a lot of attacks (3) that were unable to hit exept when rolling a nat 20. Aiding another was possible, but somehow unreasonable (the were kind of enraged) and boring. Thinking about it, players have a lot of AC but few HP compared to monsters. Thus a first rule could be to allow some kind of inverse power attack for monsters. Reduce the damage by 5, get +5 to hit. (It is a DMs tool, one shuold not abuse it for unlimited damage in combination with power attack for 2-handed weapons) Reducing the number of attacks and adding further +2 to hit might also help. I was really suprised by the way the encounter worked out... it was kind of boring, the players AC did not matter (a 20 is a hit, no matter if your AC is 24 or 32), I was rolling many d20 which again takes some time, and the creatures have just enough HP to be able to stand the single attacks most of my players were able to make. what are your mook rules or tricks to make such encounters more fun and less work? I wing a lot of my sessions and sometimes I just feel like "Hey, they could encounter an orc tribe right now..." [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Mook rules?
Top