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<blockquote data-quote="Authweight" data-source="post: 6427281" data-attributes="member: 6693417"><p>Sorry, I was responding to [MENTION=15700]Sacrosanct[/MENTION] who was implying (or really stated outright) my party and I were childish because we had a problem with the moon druid. Obviously if it's not a problem at your table, it's not a problem, and you should carry on. Don't fix what isn't broken. I don't mean to imply that it's a problem at every table.</p><p></p><p>The fact it's wasn't a problem at your table, however, doesn't give anyone the right to say I'm an idiot or a child for having the problem, and it doesn't mean that some sort of fix, either from the community or from WotC, isn't called for.</p><p></p><p>To answer the second part of your post, what makes it so strong in my game is that the moon druid gets their regular hp, which is not that far behind a fighter's, plus an extra 35 twice every short rest. So if you follow the basic DM guide guidelines, the druid will have two short rests each day, meaning they can use wild shape six times. That is 210 (35*6) extra hp per day, which is ENORMOUS. Now some of this will inevitably be wasted, but even if you're able to use only a quarter of it, that's 50 extra hp on top of your regular hp. That's a lot of extra hp, particularly at level 2. It's enough that encounters that should be challenging are not, and encounters that are challenging for you are deadly for everyone else.</p></blockquote><p></p>
[QUOTE="Authweight, post: 6427281, member: 6693417"] Sorry, I was responding to [MENTION=15700]Sacrosanct[/MENTION] who was implying (or really stated outright) my party and I were childish because we had a problem with the moon druid. Obviously if it's not a problem at your table, it's not a problem, and you should carry on. Don't fix what isn't broken. I don't mean to imply that it's a problem at every table. The fact it's wasn't a problem at your table, however, doesn't give anyone the right to say I'm an idiot or a child for having the problem, and it doesn't mean that some sort of fix, either from the community or from WotC, isn't called for. To answer the second part of your post, what makes it so strong in my game is that the moon druid gets their regular hp, which is not that far behind a fighter's, plus an extra 35 twice every short rest. So if you follow the basic DM guide guidelines, the druid will have two short rests each day, meaning they can use wild shape six times. That is 210 (35*6) extra hp per day, which is ENORMOUS. Now some of this will inevitably be wasted, but even if you're able to use only a quarter of it, that's 50 extra hp on top of your regular hp. That's a lot of extra hp, particularly at level 2. It's enough that encounters that should be challenging are not, and encounters that are challenging for you are deadly for everyone else. [/QUOTE]
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