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Moon Elves
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<blockquote data-quote="Krug" data-source="post: 2009304" data-attributes="member: 2141"><p>Moon Elves is a whopping 101 pages long, less than seven cents per page. The first section goes into detail about elves and their culture, and might not be to everyone's liking. The myths and lives of the elves aren't particularly interesting unfortunately, and they don't sound too different from human cultures. We also get another inevitablel section on Elven language/speech, but it is thankfully short. I found much of the material less interesting than say the one presented in Dragon Magazine. Personally it doesn't make Elves particularly different from Humans, so the material in these 30 odd pages might be of little value in a campaign.</p><p></p><p>The next section presents Elven items, ranging from Elven clothing, food, magic items, weapons and armor. It's all pretty decent material though I found the descriptions of the different types of outfits unnecessary. Also, weapons and armor are described in long paragraphs, and it's hard to quickly reference the material. I can't find the details of Leaf Armor though it's referenced in the armor table. I would certainly have prefered that they be presented individually. There's plenty of magic items for the Elf folk, though some are questionable. Do you really want to allow Exploding Arrows? There are some good ideas that would certainly be usable, and they've included cursed items as well, which are often missed.</p><p></p><p>Next up are Elven Spells which includes several new clerical domains. There are some fairly interesting spells, though they aren't examined in enough detail. What happens when a victim of a Flesh to Wood is carved into pieces? The inclusion of many nature spells should make druidic and ranger based characters happy.</p><p></p><p>Next up are Prestige Classes, with the Elven Forester, Elven Carouser, Elven Noble, Elven Spotter, the Sword Singer, the Runed Blade and Masters of Tongues. My problem with the first 4? I could swop the word Elven to Human in all of them and I don't think anyone would notice the difference. Sword Singer is Bladesinger all over again, while Master of Tongues just gains some abilities via his voice. Runed Blade is the fairly interesting, but not too original either. Another oddity is that a couple of the PrCs don't get any abilities at 10th level. If there's isn't any benefit to be gained beyond the standard BAB and saves, why bother with taking that last level? There certainly should be some reward for attaining the highest level of a PrC. The PrCs lack much flavour, and fail to make use of the material presented in the first thirty pages of the book.</p><p></p><p>Finally, the writing isn't as clear as it should be. Since various authors contributed to this work, it reads very unevenly and rather clumsily at parts. Some misspelt words add to the annoyance. (There's a rather curious misspelling for a spell in the Hunting Domain: Find the Plath. ) Another rules inconsistency someone pointed out: Others have also pointed out that the Elven Spotter, which requires 15 ranks of Spot, means that you'd need to be 12th Level to take up this class. In non-Epic play, you can only have this class for another 8 levels. The PrCs also lack the Su, Sn and Ex notation for their abilities.</p><p></p><p>Overall I found the work average. There just wasn't enough to make elves distinct from humans, and while there's a lot of material, it rarely inspired or excited me. The information doesn't tie in together very well, and I think only the hardcore Elf lover would be interested in most of this material.</p></blockquote><p></p>
[QUOTE="Krug, post: 2009304, member: 2141"] Moon Elves is a whopping 101 pages long, less than seven cents per page. The first section goes into detail about elves and their culture, and might not be to everyone's liking. The myths and lives of the elves aren't particularly interesting unfortunately, and they don't sound too different from human cultures. We also get another inevitablel section on Elven language/speech, but it is thankfully short. I found much of the material less interesting than say the one presented in Dragon Magazine. Personally it doesn't make Elves particularly different from Humans, so the material in these 30 odd pages might be of little value in a campaign. The next section presents Elven items, ranging from Elven clothing, food, magic items, weapons and armor. It's all pretty decent material though I found the descriptions of the different types of outfits unnecessary. Also, weapons and armor are described in long paragraphs, and it's hard to quickly reference the material. I can't find the details of Leaf Armor though it's referenced in the armor table. I would certainly have prefered that they be presented individually. There's plenty of magic items for the Elf folk, though some are questionable. Do you really want to allow Exploding Arrows? There are some good ideas that would certainly be usable, and they've included cursed items as well, which are often missed. Next up are Elven Spells which includes several new clerical domains. There are some fairly interesting spells, though they aren't examined in enough detail. What happens when a victim of a Flesh to Wood is carved into pieces? The inclusion of many nature spells should make druidic and ranger based characters happy. Next up are Prestige Classes, with the Elven Forester, Elven Carouser, Elven Noble, Elven Spotter, the Sword Singer, the Runed Blade and Masters of Tongues. My problem with the first 4? I could swop the word Elven to Human in all of them and I don't think anyone would notice the difference. Sword Singer is Bladesinger all over again, while Master of Tongues just gains some abilities via his voice. Runed Blade is the fairly interesting, but not too original either. Another oddity is that a couple of the PrCs don't get any abilities at 10th level. If there's isn't any benefit to be gained beyond the standard BAB and saves, why bother with taking that last level? There certainly should be some reward for attaining the highest level of a PrC. The PrCs lack much flavour, and fail to make use of the material presented in the first thirty pages of the book. Finally, the writing isn't as clear as it should be. Since various authors contributed to this work, it reads very unevenly and rather clumsily at parts. Some misspelt words add to the annoyance. (There's a rather curious misspelling for a spell in the Hunting Domain: Find the Plath. ) Another rules inconsistency someone pointed out: Others have also pointed out that the Elven Spotter, which requires 15 ranks of Spot, means that you'd need to be 12th Level to take up this class. In non-Epic play, you can only have this class for another 8 levels. The PrCs also lack the Su, Sn and Ex notation for their abilities. Overall I found the work average. There just wasn't enough to make elves distinct from humans, and while there's a lot of material, it rarely inspired or excited me. The information doesn't tie in together very well, and I think only the hardcore Elf lover would be interested in most of this material. [/QUOTE]
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