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<blockquote data-quote="Messageboard Golem" data-source="post: 2009513" data-attributes="member: 18387"><p><strong>By Brad Mix, Staff Reviewer, d20 Magazine Rack</strong></p><p> </p><p>This review is for Moon Elves and is published by Dark Quest Games (and Natural 20) and is available for download for $6.95. My first thought was, “Elves living on the moon… Oh great,” but that is not what this book is about. This is a comprehensive study into the Elven culture. The first 40 pages of into the details of Elven society and why elves are the way they are. Some of the facets that are covered are: Natural abilities, social gatherings, etiquette, fashion, and pregnancy. There is also a story about a young half-elven girl who meets her cousin and his family. She grew up in the city and it contrasts the differences between her expectations of him and the realities of Elven life. It is interspersed throughout the first chapter and is easier to understand if it is read all at once. </p><p></p><p>Chapter Two is all about Elven items. While all of them are not magical it gives reasons why they are valued to the elves. Some of the highlights include, Grey-Talon’s Bracer of Excellence (it provides a +2 on attack rolls and allows for a re-roll on a natural 1), and Earrings of Perfect Hearing give a +5 to listen checks. Elves are also adept at enchanting their arrows. Exploding arrows, hold person arrows, web arrows are only a few that are listed. A few artifacts are also included. Sanghams Crystal Stave is listed as a +2 staff of Thundering but it also leaves room for more powers to be added by the GM. The Flute of Twitch is a bizarre item that is actually made out of an elf’s bone. The elf is bonded to it and if he speaks the flute plays in his voice. The Horn of the Great Stag adds +6 to strength, and can cast 3/day the following: dimensional anchor, displacement, haste and plane shift. </p><p></p><p>Chapter three details over 40 Elven spells and breaks them down by class and level. It also includes a few new Domains: Beauty, Fauna, Hunting, Journeys. Mischief, Mountains, and Protection. </p><p></p><p>Chapter four details 7 new prestige classes. The Forester, Carouser, Noble Warrior, Spotter, Sword Singer, Runed Blade and Master of Tongues. The Forester is the ultimate tree hugger. He will fiercely protect his woodlands and skills allow for quick and silent death to be brought to those who defile the forest. The Carouser is a party animal that loves to spend time with commoners and nobles alike. They usually have a lot of useful information gathered from these social events. The Noble Warrior is adept at both fighting and diplomacy. This elf will get the job done one way or the other. The Elven Spotter is trained to see things even when wearing a blindfold. There is nowhere that they fear to tread. The Sword Singer devotes his life to the sword. It is almost a spiritual bonding. Sword Singers should truly be feared if they have been wronged. The Runed Blades are dedicated to protecting elven villages and people. There unique class lets them place runes of power on their weapon that can be invoked for special powers. The Master of Tongues is skilled at diplomacy and languages. </p><p></p><p>If you need just a few new ideas, or need an entire elven culture, then you should pick this supplement up. I hope that Dark Quest gives this same kind of treatment to other races in the future.</p><p></p><p><span style="color: green"><strong>To see the graded evaluation of this product, go to <em>The Critic's Corner</em> at <a href="http://www.d20zines.com" target="_blank">www.d20zines.com.</a></strong></span></p></blockquote><p></p>
[QUOTE="Messageboard Golem, post: 2009513, member: 18387"] [b]By Brad Mix, Staff Reviewer, d20 Magazine Rack[/b] This review is for Moon Elves and is published by Dark Quest Games (and Natural 20) and is available for download for $6.95. My first thought was, “Elves living on the moon… Oh great,” but that is not what this book is about. This is a comprehensive study into the Elven culture. The first 40 pages of into the details of Elven society and why elves are the way they are. Some of the facets that are covered are: Natural abilities, social gatherings, etiquette, fashion, and pregnancy. There is also a story about a young half-elven girl who meets her cousin and his family. She grew up in the city and it contrasts the differences between her expectations of him and the realities of Elven life. It is interspersed throughout the first chapter and is easier to understand if it is read all at once. Chapter Two is all about Elven items. While all of them are not magical it gives reasons why they are valued to the elves. Some of the highlights include, Grey-Talon’s Bracer of Excellence (it provides a +2 on attack rolls and allows for a re-roll on a natural 1), and Earrings of Perfect Hearing give a +5 to listen checks. Elves are also adept at enchanting their arrows. Exploding arrows, hold person arrows, web arrows are only a few that are listed. A few artifacts are also included. Sanghams Crystal Stave is listed as a +2 staff of Thundering but it also leaves room for more powers to be added by the GM. The Flute of Twitch is a bizarre item that is actually made out of an elf’s bone. The elf is bonded to it and if he speaks the flute plays in his voice. The Horn of the Great Stag adds +6 to strength, and can cast 3/day the following: dimensional anchor, displacement, haste and plane shift. Chapter three details over 40 Elven spells and breaks them down by class and level. It also includes a few new Domains: Beauty, Fauna, Hunting, Journeys. Mischief, Mountains, and Protection. Chapter four details 7 new prestige classes. The Forester, Carouser, Noble Warrior, Spotter, Sword Singer, Runed Blade and Master of Tongues. The Forester is the ultimate tree hugger. He will fiercely protect his woodlands and skills allow for quick and silent death to be brought to those who defile the forest. The Carouser is a party animal that loves to spend time with commoners and nobles alike. They usually have a lot of useful information gathered from these social events. The Noble Warrior is adept at both fighting and diplomacy. This elf will get the job done one way or the other. The Elven Spotter is trained to see things even when wearing a blindfold. There is nowhere that they fear to tread. The Sword Singer devotes his life to the sword. It is almost a spiritual bonding. Sword Singers should truly be feared if they have been wronged. The Runed Blades are dedicated to protecting elven villages and people. There unique class lets them place runes of power on their weapon that can be invoked for special powers. The Master of Tongues is skilled at diplomacy and languages. If you need just a few new ideas, or need an entire elven culture, then you should pick this supplement up. I hope that Dark Quest gives this same kind of treatment to other races in the future. [color=green][b]To see the graded evaluation of this product, go to [i]The Critic's Corner[/i] at [url=http://www.d20zines.com]www.d20zines.com.[/url][/b][/color] [/QUOTE]
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