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Moon men
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<blockquote data-quote="Stormborn" data-source="post: 3987691" data-attributes="member: 14041"><p>Perhaps a ghost of some other adventurer who was trapped or killed in the tower last time it surfaced. Picture a low level sorcerer (maybe a cohort of that long lost party) who got frightened at the manifestation of the moon men and attempted to flee but was killed in the process, and all his companions died shortly thereafter. The ghost sees aiding the PCs as a chance to make up for that cowardly act and finally be free of the tower. If you want it to inhabit or haunt the construct there is no need for it even to have ghostly stats, but it might be interesting if the ghost attempts to make friendly contact first (maybe its lonely and a little bit insane) and then possesses the construct when it realizes it has a chance.</p></blockquote><p></p>
[QUOTE="Stormborn, post: 3987691, member: 14041"] Perhaps a ghost of some other adventurer who was trapped or killed in the tower last time it surfaced. Picture a low level sorcerer (maybe a cohort of that long lost party) who got frightened at the manifestation of the moon men and attempted to flee but was killed in the process, and all his companions died shortly thereafter. The ghost sees aiding the PCs as a chance to make up for that cowardly act and finally be free of the tower. If you want it to inhabit or haunt the construct there is no need for it even to have ghostly stats, but it might be interesting if the ghost attempts to make friendly contact first (maybe its lonely and a little bit insane) and then possesses the construct when it realizes it has a chance. [/QUOTE]
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