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Moonbeam, Am I reading it right?
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<blockquote data-quote="PnPgamer" data-source="post: 6481419" data-attributes="member: 6786484"><p><em>M o o n b e a m</em></p><p><em>2nd-level evocation</em></p><p><em>Casting Time: 1 action</em></p><p><em>Range: 120 feet</em></p><p><em>Components: V, S, M (several seeds of any m oonseed</em></p><p><em>plant and a piece of opalescent feldspar)</em></p><p><em>Duration: Concentration, up to 1 minute</em></p><p><em>A silvery beam of pale light shines dow n in a 5-footradius, 40-foot-high cylinder centered on a point within</em></p><p><em>range. Until the spell ends, dim light fills the cylinder.</em></p><p><em>W hen a creature enters the spell’s area for the first</em></p><p><em>time on a turn or starts its turn there, it is engulfed</em></p><p><em>in ghostly flames that cause searing pain, and it must</em></p><p><em>make a Constitution saving throw. It takes 2d10 radiant</em></p><p><em>damage on a failed save, or half as much damage on a</em></p><p><em>successful one.</em></p><p><em>A shapechanger m akes its saving throw with</em></p><p><em>disadvantage. If it fails, it also instantly reverts to its</em></p><p><em>original form and can’t assum e a different form until it</em></p><p><em>leaves the spell’s light.</em></p><p><em>On each of your turns after you cast this spell, you can</em></p><p><em>use an action to move the beam 60 feet in any direction.</em></p><p><em>A t Higher Levels. W hen you cast this spell using a</em></p><p><em>spell slot of 3rd level or higher, the damage increases by</em></p><p><em>1dlO for each slot level above 2nd.</em></p><p><em></em></p><p><em></em>Moonbeam seems very powerful, and to me it means that you can trigger its damage each time on your turn (sweep through the enemies with it) and then just leave it on top of a juicy spot to trigger again on the enemy's turn. Am I reading it right? The spell seems insane to me!</p></blockquote><p></p>
[QUOTE="PnPgamer, post: 6481419, member: 6786484"] [I]M o o n b e a m 2nd-level evocation Casting Time: 1 action Range: 120 feet Components: V, S, M (several seeds of any m oonseed plant and a piece of opalescent feldspar) Duration: Concentration, up to 1 minute A silvery beam of pale light shines dow n in a 5-footradius, 40-foot-high cylinder centered on a point within range. Until the spell ends, dim light fills the cylinder. W hen a creature enters the spell’s area for the first time on a turn or starts its turn there, it is engulfed in ghostly flames that cause searing pain, and it must make a Constitution saving throw. It takes 2d10 radiant damage on a failed save, or half as much damage on a successful one. A shapechanger m akes its saving throw with disadvantage. If it fails, it also instantly reverts to its original form and can’t assum e a different form until it leaves the spell’s light. On each of your turns after you cast this spell, you can use an action to move the beam 60 feet in any direction. A t Higher Levels. W hen you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1dlO for each slot level above 2nd. [/I]Moonbeam seems very powerful, and to me it means that you can trigger its damage each time on your turn (sweep through the enemies with it) and then just leave it on top of a juicy spot to trigger again on the enemy's turn. Am I reading it right? The spell seems insane to me! [/QUOTE]
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