Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
Moonbeam, Am I reading it right?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="BryonD" data-source="post: 6482446" data-attributes="member: 957"><p>It is a good comparison. I think I'd rule the exact same on both.</p><p>The key difference is that Web is not mobile.</p><p></p><p>On both I would rule an initial save when the spell is cast and those targets making this save do not have to repeat it on the start of their first turn within the area.</p><p>IMO this is completely reasonable and the rules as written are intended to streamline the mechanic. This is fine, but I expect it is one of the many areas in which the 5E design approach includes the presumption that experienced DMs will adapt to fit what works for them.</p><p></p><p>After that Web works exactly as written. But web is NOT mobile.</p><p></p><p>If Web was a 20' R effect which could be moved 60 feet per turn I would NOT require every target the Web passes across to save. I would only require those upon whom the web ended to save. The AOE remains a 20' R. Obviously that is a little weird. But a rolling ball of Web which gathered targets and dragged them along would be a much stronger spell. It is a 20'R and letting it be a mobile 20'R would not change that.</p><p></p><p>I, likewise, would not require everyone the beam passes across to save. I WOULD require those in the ending point to save when the spell stopped moving. These targets would be exempt on the start of their next turn. Save DM ruling, same reasoning. Effectively the spell has been recast. It is weird if you view the spell as a constant "ray of death". But if you simply imagine that focused energy is key, then it is not hard to describe an effect that doesn't harm while in motion. For the low level of this spell, this is actually the way I envision it from a narrative point of view. So no problem for me,</p></blockquote><p></p>
[QUOTE="BryonD, post: 6482446, member: 957"] It is a good comparison. I think I'd rule the exact same on both. The key difference is that Web is not mobile. On both I would rule an initial save when the spell is cast and those targets making this save do not have to repeat it on the start of their first turn within the area. IMO this is completely reasonable and the rules as written are intended to streamline the mechanic. This is fine, but I expect it is one of the many areas in which the 5E design approach includes the presumption that experienced DMs will adapt to fit what works for them. After that Web works exactly as written. But web is NOT mobile. If Web was a 20' R effect which could be moved 60 feet per turn I would NOT require every target the Web passes across to save. I would only require those upon whom the web ended to save. The AOE remains a 20' R. Obviously that is a little weird. But a rolling ball of Web which gathered targets and dragged them along would be a much stronger spell. It is a 20'R and letting it be a mobile 20'R would not change that. I, likewise, would not require everyone the beam passes across to save. I WOULD require those in the ending point to save when the spell stopped moving. These targets would be exempt on the start of their next turn. Save DM ruling, same reasoning. Effectively the spell has been recast. It is weird if you view the spell as a constant "ray of death". But if you simply imagine that focused energy is key, then it is not hard to describe an effect that doesn't harm while in motion. For the low level of this spell, this is actually the way I envision it from a narrative point of view. So no problem for me, [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Moonbeam, Am I reading it right?
Top