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Community
General Tabletop Discussion
*Pathfinder & Starfinder
moonlight, vision, concealment
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<blockquote data-quote="Patryn of Elvenshae" data-source="post: 1864043" data-attributes="member: 23094"><p>Depends on who's doing the asking...</p><p></p><p>We'll assume you've got 4 creatures standing about: an elf, a dwarf, a human, and a human with a torch. They're all sufficiently far enough away from each other.</p><p></p><p>1. The elf can see just as if it was daylight outside, with absolutely no penalties or other modifiers:</p><p></p><p></p><p></p><p>2. The dwarf can see anything around him within 60' with absolutely no penalties or other modifiers, because of his darkvision. Outside of 60', normal light conditions prevail.</p><p></p><p>And here, of course, is where the interesting rulings happen. What *are* the existing light conditions? Interestingly, the SRD does not provide any indication about what the ambient light level on a moonlit night is, so I'll provide my own philosophy:</p><p></p><p>For a moonlit night, I believe everything is illuminated with Shadowy Illumination (20% miss chance for concealment).</p><p></p><p>Therefore:</p><p></p><p>3. The human with the torch normally has 20' of Bright illumination, and 20' of shadowy illumination. Since (as I mentioned above), the ambient light level is shadowy, the human can see out to 40' as if it were bright (Shadowy + Shadowy = Bright, so no penalties), and out to line of sight as if it were Shadowy (20% miss chance).</p><p></p><p>4. The human without the torch is somewhat out of luck - everything surrounding him is Shadowy, including 5' away. Thus, any attack has a 20% miss chance.</p><p></p><p>So, what happens on a moonless, starry night (again, a situation for which the SRD has no rules)?</p><p></p><p>1. The elf treats everything as Shadowy - there's still light around, just not enough to see clearly by. However, his vision is limited only by line of sight.</p><p></p><p>2. The dwarf sees perfectly fine out to 60', beyond which he's blind.</p><p></p><p>3. The human with the torch sees fine out to 20', and Shadowy out to 40', beyond which he's blind.</p><p></p><p>4. The human without the torch is completely blind.</p></blockquote><p></p>
[QUOTE="Patryn of Elvenshae, post: 1864043, member: 23094"] Depends on who's doing the asking... We'll assume you've got 4 creatures standing about: an elf, a dwarf, a human, and a human with a torch. They're all sufficiently far enough away from each other. 1. The elf can see just as if it was daylight outside, with absolutely no penalties or other modifiers: 2. The dwarf can see anything around him within 60' with absolutely no penalties or other modifiers, because of his darkvision. Outside of 60', normal light conditions prevail. And here, of course, is where the interesting rulings happen. What *are* the existing light conditions? Interestingly, the SRD does not provide any indication about what the ambient light level on a moonlit night is, so I'll provide my own philosophy: For a moonlit night, I believe everything is illuminated with Shadowy Illumination (20% miss chance for concealment). Therefore: 3. The human with the torch normally has 20' of Bright illumination, and 20' of shadowy illumination. Since (as I mentioned above), the ambient light level is shadowy, the human can see out to 40' as if it were bright (Shadowy + Shadowy = Bright, so no penalties), and out to line of sight as if it were Shadowy (20% miss chance). 4. The human without the torch is somewhat out of luck - everything surrounding him is Shadowy, including 5' away. Thus, any attack has a 20% miss chance. So, what happens on a moonless, starry night (again, a situation for which the SRD has no rules)? 1. The elf treats everything as Shadowy - there's still light around, just not enough to see clearly by. However, his vision is limited only by line of sight. 2. The dwarf sees perfectly fine out to 60', beyond which he's blind. 3. The human with the torch sees fine out to 20', and Shadowy out to 40', beyond which he's blind. 4. The human without the torch is completely blind. [/QUOTE]
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moonlight, vision, concealment
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