Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Dungeons & Dragons
Moradin's Gauntlet (toa)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="CapnZapp" data-source="post: 7299486" data-attributes="member: 12731"><p>This is what I ended up with. Just wanted to share.</p><p></p><p>MORADIN'S GAUNTLET (requires attunement)</p><p>Treat as either a Club or Unarmed. You have a bonus to attack and damage rolls made with this magic weapon: the bonus is half your proficiency bonus.</p><p></p><p>The gauntlet empowers you to cast a number of spells. Instead of using your own spell slots, roll 2d6 each sunrise to determine the total number of spell levels available that day. When these levels are used up, the gauntlet's spells can't be used more that day. Unused spell levels disappear and don't stack. Wisdom is your spellcasting ability for these spells. The spells you can cast this way are: </p><p><em>3rd level: Crusader's Mantle </em></p><p><em>2nd level: Animal Messenger, Locate Animals or Plants</em></p><p><em>1st level: Ensnaring Strike (gauntlet attacks only), Shield of Faith, and Wild Cunning. </em></p><p></p><p>If you are a Dwarf, you can have the Gauntlet maintain concentration on one of its spells for you (treat spell as no concentration required). The gauntlet can only do this for one spell at any given time.</p><p></p><p>Furthermore, you gain one use of <em>Channel Divinity: Charm Animals and Plants</em> (as per Cleric Nature domain) each day. If you already have Channel Divinity as a class feature, you gain one extra use of Channel Divinity each day, and you gain Charm Animals and Plants as a new effect.</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 7299486, member: 12731"] This is what I ended up with. Just wanted to share. MORADIN'S GAUNTLET (requires attunement) Treat as either a Club or Unarmed. You have a bonus to attack and damage rolls made with this magic weapon: the bonus is half your proficiency bonus. The gauntlet empowers you to cast a number of spells. Instead of using your own spell slots, roll 2d6 each sunrise to determine the total number of spell levels available that day. When these levels are used up, the gauntlet's spells can't be used more that day. Unused spell levels disappear and don't stack. Wisdom is your spellcasting ability for these spells. The spells you can cast this way are: [I]3rd level: Crusader's Mantle 2nd level: Animal Messenger, Locate Animals or Plants 1st level: Ensnaring Strike (gauntlet attacks only), Shield of Faith, and Wild Cunning. [/I] If you are a Dwarf, you can have the Gauntlet maintain concentration on one of its spells for you (treat spell as no concentration required). The gauntlet can only do this for one spell at any given time. Furthermore, you gain one use of [I]Channel Divinity: Charm Animals and Plants[/I] (as per Cleric Nature domain) each day. If you already have Channel Divinity as a class feature, you gain one extra use of Channel Divinity each day, and you gain Charm Animals and Plants as a new effect. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Moradin's Gauntlet (toa)
Top