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General Tabletop Discussion
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Moral Choices in RPGs
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<blockquote data-quote="MarkB" data-source="post: 8506276" data-attributes="member: 40176"><p>Yeah, where the analogy with games like Fallout falters is that, in a collaborative RPG it isn't so much about moral <em>choices</em> as about moral <em>debates</em>. Because the player is not just choosing for themselves but for the entire party, and because they're not just making that choice in the privacy of their own heart and PC but doing it in front of others, the choice tends to lose the sense of immediacy and intimacy that it has within a single-player game - it goes from being a fundamental building-block of the type of character they're trying to play, to being merely one voice among several, trying to second-guess, rationalise and out-talk the others.</p><p></p><p>It's never going to feel meaningful in quite the same way, and that eventual after-action report won't feel nearly as personal or character-defining.</p><p></p><p>I wouldn't say don't do it - I'd just say know what you're actually going to be achieving, and don't try to make it something it's not.</p></blockquote><p></p>
[QUOTE="MarkB, post: 8506276, member: 40176"] Yeah, where the analogy with games like Fallout falters is that, in a collaborative RPG it isn't so much about moral [I]choices[/I] as about moral [I]debates[/I]. Because the player is not just choosing for themselves but for the entire party, and because they're not just making that choice in the privacy of their own heart and PC but doing it in front of others, the choice tends to lose the sense of immediacy and intimacy that it has within a single-player game - it goes from being a fundamental building-block of the type of character they're trying to play, to being merely one voice among several, trying to second-guess, rationalise and out-talk the others. It's never going to feel meaningful in quite the same way, and that eventual after-action report won't feel nearly as personal or character-defining. I wouldn't say don't do it - I'd just say know what you're actually going to be achieving, and don't try to make it something it's not. [/QUOTE]
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