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Moral Choices in RPGs
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<blockquote data-quote="billd91" data-source="post: 8507263" data-attributes="member: 3400"><p>Those are interesting questions and, I think, highlight some of the differences between playing a game and living an experience. It's pretty easy to make certain kinds of moral judgments when you're at some distance from the situation, it's more abstract, or you don't really grok the nuance. And I think a lot of players, board participants, social media participants, etc exercise that behavior - something a lot harder to do if you are a real part of or really recognize the nuances of a situation.</p><p>It's a lot easier for a player to get a bug up their behind over something and consign 10,000 of their neighbors/fellows to death than it probably would be for a real specimen from that community.</p></blockquote><p></p>
[QUOTE="billd91, post: 8507263, member: 3400"] Those are interesting questions and, I think, highlight some of the differences between playing a game and living an experience. It's pretty easy to make certain kinds of moral judgments when you're at some distance from the situation, it's more abstract, or you don't really grok the nuance. And I think a lot of players, board participants, social media participants, etc exercise that behavior - something a lot harder to do if you are a real part of or really recognize the nuances of a situation. It's a lot easier for a player to get a bug up their behind over something and consign 10,000 of their neighbors/fellows to death than it probably would be for a real specimen from that community. [/QUOTE]
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