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<blockquote data-quote="S'mon" data-source="post: 5520515" data-attributes="member: 463"><p>This is how D&D alignment used to work. My suggestions:</p><p></p><p>1. If a PC is clearly not Lawful Good, it's ok to tell the player their Alignment has changed. But most PCs should be able to change alignment without penalty, and usually there's no particular reason a PC should be aware of their true Alignment - they may well think they're LG when they're really E.</p><p></p><p>2. Deities will usually accept Clerics within 1 step of their own Alignment, a G deity will accept a U Cleric, but not an E Cleric. You could tell the Evil Cleric his Good deity is withholding powers, but I think a better approach would be that an Evil power steps up to the plate and, initially unknown to the Cleric, becomes his new power source. The Cleric might slowly realise this over time - maybe their symbol of Pelor becomes progressively more tarnished, however often it's cleaned - but there are big advantages to Evil in having secret Evil agents within Good Clerical orders, so probably not right away.</p><p></p><p>I don't see why Evil = Necrotic. 'Radiant' = 'Divine', not 'Good'. Many Evil Powers have no association with (Un)death; priests of eg Bane should certainly be inflicting Radiant not Necrotic IMO. Being restricted to Necrotic works for Necromancers and for priests of non-deity entities like Orcus - Orcus priests can't do Radiant because he's not Divine.</p></blockquote><p></p>
[QUOTE="S'mon, post: 5520515, member: 463"] This is how D&D alignment used to work. My suggestions: 1. If a PC is clearly not Lawful Good, it's ok to tell the player their Alignment has changed. But most PCs should be able to change alignment without penalty, and usually there's no particular reason a PC should be aware of their true Alignment - they may well think they're LG when they're really E. 2. Deities will usually accept Clerics within 1 step of their own Alignment, a G deity will accept a U Cleric, but not an E Cleric. You could tell the Evil Cleric his Good deity is withholding powers, but I think a better approach would be that an Evil power steps up to the plate and, initially unknown to the Cleric, becomes his new power source. The Cleric might slowly realise this over time - maybe their symbol of Pelor becomes progressively more tarnished, however often it's cleaned - but there are big advantages to Evil in having secret Evil agents within Good Clerical orders, so probably not right away. I don't see why Evil = Necrotic. 'Radiant' = 'Divine', not 'Good'. Many Evil Powers have no association with (Un)death; priests of eg Bane should certainly be inflicting Radiant not Necrotic IMO. Being restricted to Necrotic works for Necromancers and for priests of non-deity entities like Orcus - Orcus priests can't do Radiant because he's not Divine. [/QUOTE]
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