Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
moral dilemmas
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="steenan" data-source="post: 4763240" data-attributes="member: 23240"><p>I remember many moral dilemmas I've been put through in various campaigns and oneshots. </p><p></p><p>In D&D:</p><p></p><p>1. My character met a drow girl he fought many years earlier and that later was his lover. Now she was a vampire. She loathed what she became, but anyway begged me not to destroy her. </p><p>With a help from a cleric of Lathander I managed to persuade her that even after what she has done there is a hope for her. She agreed to be destroyed and raised.</p><p></p><p>2. My friend used a card from the Deck of Many Things and, as a result, a curse of Auril fell upon him. I found somebody who could remove it, but as a price for it I had to accept to perform a mission for him, not knowing what it will be and who this person really is.</p><p>I took the risk and, fortunately, it turned out fine. The mission was dangerous, but I didn't have to hurt any innocent person, I lived through it and learned an important thing in the process.</p><p></p><p>3. I faced against my shadow, a dark reflection of myself, trying to defeat and dominate me. </p><p>I fought it, but didn't destroy it. It put me through a series of tests and each time I chose not to hurt and oppress, but also not to back off or surrender. I don't know if my GM took this option into account earlier, but she let me get away with it - I showed my shadow that I'm stronger, but then joined with it instead of refusing it. I think I like the "middle paths".</p><p></p><p>4. A druid in our party turned evil and betrayed us. When we faced him, he challenged the paladin (and my character's fiancee) to a duel, and she accepted. I had to choose between helping her against her will and honor or just watching the fight. </p><p>I didn't interfere. She was killed in the duel.</p><p></p><p>In Vampire the Masquerade:</p><p></p><p>5. A vampire murdered a young girl with extreme cruelty. Our group investigated it as a breach of Masquerade, but my character also took it very personal and promised to himself he will find the killer. After finding some clues I had a very strong suspect - but no real proof of his guilt. I also knew I had no way of forcing the confession out of him in any way and that if he knew that I knew I will be dominated in no time. I had a choice of killing him in an ambush or letting him get away with what he did.</p><p>I didn't attack. Later it became obvious that he was the murderer, but then he was far away of my reach. Tough unlife.</p><p></p><p>6. We were tasked with kidnapping a girl to lure her father, a vampire hunter, into a trap. We did it. In the process, I learned how she was treated by the father and how little freedom she ever had in her life. </p><p>I persuaded my team members and then let her go, even after she told me that she may in the future return to the town to hunt us as her father did. He made his choices and we killed him for what he chose. She still had to start living her own life and it would be a crime too great even for us to deny her the chance.</p><p></p><p>In other RPGs:</p><p></p><p>7. I played a young mage-priest that escorted a princess to a great temple deep in the woods. She, like her father, was sure she went there to learn magic. I knew she was going to be sacrificed to a great dragon that gave fortune and safety to the whole kingdom - and if the sacrifice wasn't performed, the kingdom will fall in war and famine. On the way, I fell in love with her. I never told her, but she felt it anyway and loved me back.</p><p>I still brought her to the temple. I apologized to her and died with her. Two lives were much less important than the fate of the whole kingdom and people that lived in it.</p></blockquote><p></p>
[QUOTE="steenan, post: 4763240, member: 23240"] I remember many moral dilemmas I've been put through in various campaigns and oneshots. In D&D: 1. My character met a drow girl he fought many years earlier and that later was his lover. Now she was a vampire. She loathed what she became, but anyway begged me not to destroy her. With a help from a cleric of Lathander I managed to persuade her that even after what she has done there is a hope for her. She agreed to be destroyed and raised. 2. My friend used a card from the Deck of Many Things and, as a result, a curse of Auril fell upon him. I found somebody who could remove it, but as a price for it I had to accept to perform a mission for him, not knowing what it will be and who this person really is. I took the risk and, fortunately, it turned out fine. The mission was dangerous, but I didn't have to hurt any innocent person, I lived through it and learned an important thing in the process. 3. I faced against my shadow, a dark reflection of myself, trying to defeat and dominate me. I fought it, but didn't destroy it. It put me through a series of tests and each time I chose not to hurt and oppress, but also not to back off or surrender. I don't know if my GM took this option into account earlier, but she let me get away with it - I showed my shadow that I'm stronger, but then joined with it instead of refusing it. I think I like the "middle paths". 4. A druid in our party turned evil and betrayed us. When we faced him, he challenged the paladin (and my character's fiancee) to a duel, and she accepted. I had to choose between helping her against her will and honor or just watching the fight. I didn't interfere. She was killed in the duel. In Vampire the Masquerade: 5. A vampire murdered a young girl with extreme cruelty. Our group investigated it as a breach of Masquerade, but my character also took it very personal and promised to himself he will find the killer. After finding some clues I had a very strong suspect - but no real proof of his guilt. I also knew I had no way of forcing the confession out of him in any way and that if he knew that I knew I will be dominated in no time. I had a choice of killing him in an ambush or letting him get away with what he did. I didn't attack. Later it became obvious that he was the murderer, but then he was far away of my reach. Tough unlife. 6. We were tasked with kidnapping a girl to lure her father, a vampire hunter, into a trap. We did it. In the process, I learned how she was treated by the father and how little freedom she ever had in her life. I persuaded my team members and then let her go, even after she told me that she may in the future return to the town to hunt us as her father did. He made his choices and we killed him for what he chose. She still had to start living her own life and it would be a crime too great even for us to deny her the chance. In other RPGs: 7. I played a young mage-priest that escorted a princess to a great temple deep in the woods. She, like her father, was sure she went there to learn magic. I knew she was going to be sacrificed to a great dragon that gave fortune and safety to the whole kingdom - and if the sacrifice wasn't performed, the kingdom will fall in war and famine. On the way, I fell in love with her. I never told her, but she felt it anyway and loved me back. I still brought her to the temple. I apologized to her and died with her. Two lives were much less important than the fate of the whole kingdom and people that lived in it. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
moral dilemmas
Top