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General Tabletop Discussion
*Dungeons & Dragons
Moral Quandry Over Possible DM Failures?
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<blockquote data-quote="Kikuras" data-source="post: 6533112" data-attributes="member: 6790771"><p>Good wisdom. And I'm not wholly against a little out-of-rules creativity, and I think can be quite necessary for good DMing, but it's quite clear that he's creating this stuff with no thought to how it might function within the 5e rule-set. He gave the level 3 wizard a magical book that lets him cast any spell, at any level at the cost of some dealing the wizard an increasing amount of damage, so our wizard technically has access to Wish. A dagger that does 1d10. A breastplate that is considered light armor, but gives the benefit of Full Plate (which he didn't fully describe until three weeks after we'd already given it to the fighter, because at the time ut was described as heavy armor). A spear that does double damage so long as it has access to magic (attuned to a spellcaster), but allowed to function from a ring so that the monk can use it. Granted some of that is cool, but the cool stuff I feel is out of balance for level 3.</p><p></p><p>I worry that other players might be affected more by the deviations, which could hurt the gaming attitude in the long-term. My barbarian is doing pretty good in the deadly encounter scenarios, but our magic users keep going down (the wizard dropped three times in the last battle, two of those almost insta-kills, the sorcerer went down twice). The cleric gets to do nothing but try and save the magic users, and the fighter is bored because she misses the creatures with the buffed ACs.</p></blockquote><p></p>
[QUOTE="Kikuras, post: 6533112, member: 6790771"] Good wisdom. And I'm not wholly against a little out-of-rules creativity, and I think can be quite necessary for good DMing, but it's quite clear that he's creating this stuff with no thought to how it might function within the 5e rule-set. He gave the level 3 wizard a magical book that lets him cast any spell, at any level at the cost of some dealing the wizard an increasing amount of damage, so our wizard technically has access to Wish. A dagger that does 1d10. A breastplate that is considered light armor, but gives the benefit of Full Plate (which he didn't fully describe until three weeks after we'd already given it to the fighter, because at the time ut was described as heavy armor). A spear that does double damage so long as it has access to magic (attuned to a spellcaster), but allowed to function from a ring so that the monk can use it. Granted some of that is cool, but the cool stuff I feel is out of balance for level 3. I worry that other players might be affected more by the deviations, which could hurt the gaming attitude in the long-term. My barbarian is doing pretty good in the deadly encounter scenarios, but our magic users keep going down (the wizard dropped three times in the last battle, two of those almost insta-kills, the sorcerer went down twice). The cleric gets to do nothing but try and save the magic users, and the fighter is bored because she misses the creatures with the buffed ACs. [/QUOTE]
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Moral Quandry Over Possible DM Failures?
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