Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Moral questions of a D&D world...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Gez" data-source="post: 1372249" data-attributes="member: 1328"><p>About capital punishment...</p><p></p><p>On the one hand, magic allows <em>binding</em> or <em>geas</em> for criminals. (I'm a bit deviating from D&D by mentionning <em>geas</em>, as I'm more thinking of mythical geas, oaths to never do certain things, with magical doom falling on you if you did.) This allows to remove a perceived threats from society without having to use mundane life sentences or capital execution.</p><p></p><p>On the other hand, a D&D world is a violent place, with frequent battles and confrontations, between "good" and "evil" races, between races on the same side, and between members of the same race. Between living and undead, between mundane and extraplanar outsiders, between people and wild beasts, and so on. Death is an everyday occurence. People are going to be less shocked at the idea of killing someone than in a policed, civilised modern western society in the real world.</p><p></p><p>That's not moral relativism -- or rather, it is, but on the universe's scale. Killing, in D&D, is not evil. Gratuitous murder is evil, but killing is damn easy to justify. Just being a goblin in a goblin's lair is a sin grave enough for deserving death (in other words, it will not be an evil act for a party of good adventurer to slay that goblin, despite he merely being defending his home).</p></blockquote><p></p>
[QUOTE="Gez, post: 1372249, member: 1328"] About capital punishment... On the one hand, magic allows [i]binding[/i] or [i]geas[/i] for criminals. (I'm a bit deviating from D&D by mentionning [i]geas[/i], as I'm more thinking of mythical geas, oaths to never do certain things, with magical doom falling on you if you did.) This allows to remove a perceived threats from society without having to use mundane life sentences or capital execution. On the other hand, a D&D world is a violent place, with frequent battles and confrontations, between "good" and "evil" races, between races on the same side, and between members of the same race. Between living and undead, between mundane and extraplanar outsiders, between people and wild beasts, and so on. Death is an everyday occurence. People are going to be less shocked at the idea of killing someone than in a policed, civilised modern western society in the real world. That's not moral relativism -- or rather, it is, but on the universe's scale. Killing, in D&D, is not evil. Gratuitous murder is evil, but killing is damn easy to justify. Just being a goblin in a goblin's lair is a sin grave enough for deserving death (in other words, it will not be an evil act for a party of good adventurer to slay that goblin, despite he merely being defending his home). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Moral questions of a D&D world...
Top