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Morale and Loyalty in the DMG
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<blockquote data-quote="Hriston" data-source="post: 6472692" data-attributes="member: 6787503"><p>Any idea how Moldvay/Cook/Marsh et. al. came up with these numbers? (Assuming they're the same as they are in B/X) I'm interested in putting together a system that is compatible with the early editions, particularly because the module I'm working with was revised for B/X and has morale scores for every monster. They're the standard morale scores from the rulebook, I believe. They give a regular hobgoblin an 8, which amounts to a 72% success rate, and the leader and his bodyguard have a morale of 10 (92%). Now I'm interested in converting all of this to a d20 so I can add an ability score bonus (liege's Charisma for retainers) without converting it to a smaller number to fit on the 2d6. And I'd like to understand what accounts for the leader's higher morale mechanically. I've reviewed all past editions with this in mind and I like AD&D's granularity with respect to modifiers for training and status, etc., but I haven't found any information on deconstructing the B/X morale scores. The numbers just seem a bit too opaque for me to work with.</p></blockquote><p></p>
[QUOTE="Hriston, post: 6472692, member: 6787503"] Any idea how Moldvay/Cook/Marsh et. al. came up with these numbers? (Assuming they're the same as they are in B/X) I'm interested in putting together a system that is compatible with the early editions, particularly because the module I'm working with was revised for B/X and has morale scores for every monster. They're the standard morale scores from the rulebook, I believe. They give a regular hobgoblin an 8, which amounts to a 72% success rate, and the leader and his bodyguard have a morale of 10 (92%). Now I'm interested in converting all of this to a d20 so I can add an ability score bonus (liege's Charisma for retainers) without converting it to a smaller number to fit on the 2d6. And I'd like to understand what accounts for the leader's higher morale mechanically. I've reviewed all past editions with this in mind and I like AD&D's granularity with respect to modifiers for training and status, etc., but I haven't found any information on deconstructing the B/X morale scores. The numbers just seem a bit too opaque for me to work with. [/QUOTE]
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Morale and Loyalty in the DMG
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