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General Tabletop Discussion
*Dungeons & Dragons
Morale and Loyalty in the DMG
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<blockquote data-quote="Anth" data-source="post: 6474325" data-attributes="member: 9636"><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>You can lose morale if:</p><p>- You* are surprised (like someone behind your back say BOO!)</p><p>- You lost half of you hp (you don't wan't to die).</p><p>- Your opponent is invulnerable (whats the point fighting someone you can't harm).</p><p>- Your leader dies (this depends of how much the leader mean for the group)</p><p>- Half of your friends down before you felled even one enemy (a combo of losing ½ hp & invulnerable opponent)</p><p>- The opponents are larger than you (like 2 size categories)</p><p>- The opponents are more than you (like 2-3 times more)</p><p>- The opponents have much better weapons than you (like sticks vs. guns)</p><p>- You "know" the opponent is dangerous (this is actually more what you believe than how dangerous he is)</p><p>(the above is basically from the DMG)</p><p></p><p>Then you have to consider things that make you keep your morale:</p><p>- Defending your home</p><p>- Defending your loved ones</p><p></p><p>Another question is how you react at a failed morale check: do you surrender or do you flee?</p><p>This is a question about what you know about your enemy: is he merciful or meciless?</p><p></p><p>Then you have take into account if you are cornered, or are free to move (remember that you will feel cornered if your opponen is faster than you).</p><p></p><p>For me the morale check is definitely a "rulings, not rules" thing, and requires common sense from the DM.</p><p></p><p>Here is an example of a failed morale check by surprise:</p><p></p><p>[video=youtube;VXFuK9fru7g]https://www.youtube.com/watch?v=VXFuK9fru7g[/video]</p><p></p><p>*Even if I use the word "you" the PCs never roll for morale, it's up to the players to decide how their PCs react.</p></blockquote><p></p>
[QUOTE="Anth, post: 6474325, member: 9636"] :) You can lose morale if: - You* are surprised (like someone behind your back say BOO!) - You lost half of you hp (you don't wan't to die). - Your opponent is invulnerable (whats the point fighting someone you can't harm). - Your leader dies (this depends of how much the leader mean for the group) - Half of your friends down before you felled even one enemy (a combo of losing ½ hp & invulnerable opponent) - The opponents are larger than you (like 2 size categories) - The opponents are more than you (like 2-3 times more) - The opponents have much better weapons than you (like sticks vs. guns) - You "know" the opponent is dangerous (this is actually more what you believe than how dangerous he is) (the above is basically from the DMG) Then you have to consider things that make you keep your morale: - Defending your home - Defending your loved ones Another question is how you react at a failed morale check: do you surrender or do you flee? This is a question about what you know about your enemy: is he merciful or meciless? Then you have take into account if you are cornered, or are free to move (remember that you will feel cornered if your opponen is faster than you). For me the morale check is definitely a "rulings, not rules" thing, and requires common sense from the DM. Here is an example of a failed morale check by surprise: [video=youtube;VXFuK9fru7g]https://www.youtube.com/watch?v=VXFuK9fru7g[/video] *Even if I use the word "you" the PCs never roll for morale, it's up to the players to decide how their PCs react. [/QUOTE]
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