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Morale Checks
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<blockquote data-quote="eriktheguy" data-source="post: 5117475" data-attributes="member: 83662"><p>I like morale checks. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p>Since this is 'off the cuff' I'm sure you don't mind criticism and suggestions.</p><p></p><p>So here are my suggestions</p><p>- To reduce book keeping, only force morale checks when 1/2 monsters die, or leader dies</p><p>- Enemies that are dead, unconscious, surrender, retreated count as "dead"</p><p>- Leaders do not make morale checks, they only 'change tactics' by their own will</p><p>- I would say +1 DC per monster down, -1 DC per PC down (they will add fast)</p><p>- You don't need a minus to DC per monster up, this would just amplify the above rule</p><p>- For all calculations of the number of monsters; elites count as 2, solos count as 5, 4 minions count as 1</p><p>- Instead of leaders affecting the DC, a leader can make an intimidate or diplomacy check when a morale check is triggered. Monsters use this roll or the result of their morale check, whichever is higher</p><p></p><p></p><p>As a side rule: (Since your moral rule seems to blend well with the intimidate rules...)</p><p></p><p>When a player makes an intimidate check to force a foe to surrender, the monster to make a morale check against the players intimidate result rather than using the normal rules. This check is subject to the above modifiers and influence by leaders. If the foe fails the check, they must either run, surrender, parlay or offer a bribe.</p></blockquote><p></p>
[QUOTE="eriktheguy, post: 5117475, member: 83662"] I like morale checks. :D Since this is 'off the cuff' I'm sure you don't mind criticism and suggestions. So here are my suggestions - To reduce book keeping, only force morale checks when 1/2 monsters die, or leader dies - Enemies that are dead, unconscious, surrender, retreated count as "dead" - Leaders do not make morale checks, they only 'change tactics' by their own will - I would say +1 DC per monster down, -1 DC per PC down (they will add fast) - You don't need a minus to DC per monster up, this would just amplify the above rule - For all calculations of the number of monsters; elites count as 2, solos count as 5, 4 minions count as 1 - Instead of leaders affecting the DC, a leader can make an intimidate or diplomacy check when a morale check is triggered. Monsters use this roll or the result of their morale check, whichever is higher As a side rule: (Since your moral rule seems to blend well with the intimidate rules...) When a player makes an intimidate check to force a foe to surrender, the monster to make a morale check against the players intimidate result rather than using the normal rules. This check is subject to the above modifiers and influence by leaders. If the foe fails the check, they must either run, surrender, parlay or offer a bribe. [/QUOTE]
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