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Morality in your D&D - b&w or gray?
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<blockquote data-quote="swrushing" data-source="post: 1921420" data-attributes="member: 14140"><p>I mix it up and each cmpaign tends to have some very polarized casea as well as some shades of grey.</p><p></p><p>One i particularly enjoyed last game was a religious sect devoted to fighting and eliminating evil. They devoted their life to it. They were lawful neutral because while they were slavishly devoted to the fighting of evil, the extremes they would allow their methods to go kept them from being counted as "good." They could and would literally destroy a village to get their man, so to speak. (One of those means and ends sort of things.)</p><p></p><p>Now, this meant that at times they were people the PCs could drawn on for support, but it was always a risk to do so since they might go further than the PCs wanted. At other times, the PCs were drawn into conflict with them, as the PCs tried to save innocents caught in the path of the zealot juggernaut.</p></blockquote><p></p>
[QUOTE="swrushing, post: 1921420, member: 14140"] I mix it up and each cmpaign tends to have some very polarized casea as well as some shades of grey. One i particularly enjoyed last game was a religious sect devoted to fighting and eliminating evil. They devoted their life to it. They were lawful neutral because while they were slavishly devoted to the fighting of evil, the extremes they would allow their methods to go kept them from being counted as "good." They could and would literally destroy a village to get their man, so to speak. (One of those means and ends sort of things.) Now, this meant that at times they were people the PCs could drawn on for support, but it was always a risk to do so since they might go further than the PCs wanted. At other times, the PCs were drawn into conflict with them, as the PCs tried to save innocents caught in the path of the zealot juggernaut. [/QUOTE]
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