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Mordenkainen Presents Monsters of the Multiverse Review.
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<blockquote data-quote="jasper" data-source="post: 8637660" data-attributes="member: 277"><p>Mordenkainen Presents Monsters of the Multiverse Review.</p><p></p><p>JUST THE STATS MOM. JUST THE STATS MOM.</p><p></p><p>TLDR. A must GROUP buy for your Adventure League Group or we love our DM gift.</p><p></p><p>The book combines the monsters from Volo’s Guide to Monsters, and Mordenkainen’s Tome of Foes. It rips out most of the lore and just gives you the adjusted stats.</p><p></p><p>Chapter 1 gives the updated stats for player races from various books and online sources. You have 33 races with each generally given its own page.</p><p></p><p>The Appendix give the monster by type, challenge rating and environment.</p><p></p><p>Chapter 2 takes up the rest of the 288 pages. I counted 260 creatures with about 15 being new. Each type of wizard like Apprentice gets its own entry with a nice picture. This is a little bit of padding. Also some other monsters are renamed too. Thorny becomes Thorny Vegepygmy. So I am thinking in the future some common names will be reuse. Spellcasters just get a will or x number per day spells. But most of the changes are either upgrading the hit points or a total change in hit points and AC.</p><p></p><p>If you already give your monsters max hit points, you are good.</p><p></p><p>Adventure League has stated this book changes the PC races if they are in other books. And DMs can choose what version of monster they want to use. But Writers of product must use this instead Volo’s or Foes.</p><p></p><p>Don’t buy if you home brew and have the two previous books. If you have mad money or an crazy cool uncle buy for your D&Der.</p></blockquote><p></p>
[QUOTE="jasper, post: 8637660, member: 277"] Mordenkainen Presents Monsters of the Multiverse Review. JUST THE STATS MOM. JUST THE STATS MOM. TLDR. A must GROUP buy for your Adventure League Group or we love our DM gift. The book combines the monsters from Volo’s Guide to Monsters, and Mordenkainen’s Tome of Foes. It rips out most of the lore and just gives you the adjusted stats. Chapter 1 gives the updated stats for player races from various books and online sources. You have 33 races with each generally given its own page. The Appendix give the monster by type, challenge rating and environment. Chapter 2 takes up the rest of the 288 pages. I counted 260 creatures with about 15 being new. Each type of wizard like Apprentice gets its own entry with a nice picture. This is a little bit of padding. Also some other monsters are renamed too. Thorny becomes Thorny Vegepygmy. So I am thinking in the future some common names will be reuse. Spellcasters just get a will or x number per day spells. But most of the changes are either upgrading the hit points or a total change in hit points and AC. If you already give your monsters max hit points, you are good. Adventure League has stated this book changes the PC races if they are in other books. And DMs can choose what version of monster they want to use. But Writers of product must use this instead Volo’s or Foes. Don’t buy if you home brew and have the two previous books. If you have mad money or an crazy cool uncle buy for your D&Der. [/QUOTE]
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