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<blockquote data-quote="doctorbadwolf" data-source="post: 8258127" data-attributes="member: 6704184"><p>This literally isn't even true. The books aren't generic, they just aren't hyper-niche like past edition books often were.</p><p></p><p>No, it doesn't. The majority of people play in homebrew worlds, and yet setting books in 5e have thus far sold very well. Probably because they're built to also be guides on how to play a particular type of dnd game, with a tone and themes found in the setting. In other words, they add bits from the setting book into their game.</p><p></p><p>Why on earth would you want a whole book on one "land", or even worse one god or race!?</p><p></p><p>Or they don't want to spend money on hobbies because their budget is tight as it is, or they don't want a bunch of clutter in their home (I often consider selling all my gaming stuff along with all my other hobby stuff, or putting it all in storage until I have a bigger place where it might not feel like clutter when I walk into the room they're in), or don't have time to do homework for their hobbies, or whatever other reason. </p><p></p><p>DnD doesn't need to be super serious for everyone involved. Some people play quite casually, and that's good. They don't need to all buy the core player book, when they can just read up and learn the rules during play. </p><p></p><p>Gatekeeping like this isn't helpful to the hobby. Not everyone is ever going to engage with the hobby on a deep level. That's perfectly okay.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 8258127, member: 6704184"] This literally isn't even true. The books aren't generic, they just aren't hyper-niche like past edition books often were. No, it doesn't. The majority of people play in homebrew worlds, and yet setting books in 5e have thus far sold very well. Probably because they're built to also be guides on how to play a particular type of dnd game, with a tone and themes found in the setting. In other words, they add bits from the setting book into their game. Why on earth would you want a whole book on one "land", or even worse one god or race!? Or they don't want to spend money on hobbies because their budget is tight as it is, or they don't want a bunch of clutter in their home (I often consider selling all my gaming stuff along with all my other hobby stuff, or putting it all in storage until I have a bigger place where it might not feel like clutter when I walk into the room they're in), or don't have time to do homework for their hobbies, or whatever other reason. DnD doesn't need to be super serious for everyone involved. Some people play quite casually, and that's good. They don't need to all buy the core player book, when they can just read up and learn the rules during play. Gatekeeping like this isn't helpful to the hobby. Not everyone is ever going to engage with the hobby on a deep level. That's perfectly okay. [/QUOTE]
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