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<blockquote data-quote="keterys" data-source="post: 4204672" data-attributes="member: 43019"><p>Just some monster basics that have not yet been proven:</p><p></p><p>Hit Points appear to have a formula:</p><p> Base HP = Con Score + (Level + 1) * (Role HP)</p><p> Elites are Base * 2, Solos are Base * 5</p><p></p><p>Role HP Values:</p><p> Lurker/Artillery: 6</p><p> Controller/Skirmisher/Soldier: 8</p><p> Brute: 10</p><p></p><p>So, in theory yours should be (35 + (29 * 8))*5, or 1335 hp. </p><p></p><p>Attack values seem to cluster around level + 5, with some variance around there but not huge amounts. Attacks against AC are often about 2 higher than other defenses, but you're at level + 15 and level +17 so I'd probably reign back, especially with a power that can give a -5 defense penalty.</p><p></p><p>Defenses I tend to think of as about 12 to 15 over level, with an extra 2 or so for elite, extra 4 or 5 for solo. I personally try to avoid huge defenses as I was finding it made combats drag too much, but that's just a personal leaning. At any rate, you're on target here, I just figured I'd type it since I was typing the rest.</p><p></p><p>Nothing wrong, but why is eyes of the non-believer melee? Is it plunging the rod into their eyes? Ie, why does it have reach on that attack but not on its basic one?</p><p></p><p>Anyhow, great to see you continue to post monsters!</p></blockquote><p></p>
[QUOTE="keterys, post: 4204672, member: 43019"] Just some monster basics that have not yet been proven: Hit Points appear to have a formula: Base HP = Con Score + (Level + 1) * (Role HP) Elites are Base * 2, Solos are Base * 5 Role HP Values: Lurker/Artillery: 6 Controller/Skirmisher/Soldier: 8 Brute: 10 So, in theory yours should be (35 + (29 * 8))*5, or 1335 hp. Attack values seem to cluster around level + 5, with some variance around there but not huge amounts. Attacks against AC are often about 2 higher than other defenses, but you're at level + 15 and level +17 so I'd probably reign back, especially with a power that can give a -5 defense penalty. Defenses I tend to think of as about 12 to 15 over level, with an extra 2 or so for elite, extra 4 or 5 for solo. I personally try to avoid huge defenses as I was finding it made combats drag too much, but that's just a personal leaning. At any rate, you're on target here, I just figured I'd type it since I was typing the rest. Nothing wrong, but why is eyes of the non-believer melee? Is it plunging the rod into their eyes? Ie, why does it have reach on that attack but not on its basic one? Anyhow, great to see you continue to post monsters! [/QUOTE]
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