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<blockquote data-quote="Monte At Home" data-source="post: 627375" data-attributes="member: 1335"><p><strong>Re: psionics?</strong></p><p></p><p></p><p></p><p>Oops. You're right. Next week.</p><p></p><p></p><p></p><p>You'll be able to use these classes alongside the PH bard, sorcerer, etc. The new classes will just have different spells (like a different spell list) and a slightly different way of determining how many/often/etc. they can cast. You'll also be able to easily make an AU spell usable for a D&D character or vice versa.</p><p></p><p></p><p></p><p>Well, first off, this isn't my version of a new edition of the game. AU isn't an "if I could do it all over" kind of thing. I'm changing all the pieces--3.5 is keeping all the same pieces. They may "fix" the bard class, but AU doesn't have a bard class. It has something new. Unless 3.5 drastically changes the core of the system, Arcana Unearthed should be just as compatible with 3.5 as it is with 3.0.</p><p></p><p>That said, I am "fixing" a few things. I've changed the way Intimidate and Alchemy work, for example. I suspect that we'll be "fixing" a few things in similar ways. And other things in completely different ways. But in the end, where that happens, you'll just end up with the opportunity to choose which version of a given bit you like best.</p></blockquote><p></p>
[QUOTE="Monte At Home, post: 627375, member: 1335"] [b]Re: psionics?[/b] Oops. You're right. Next week. You'll be able to use these classes alongside the PH bard, sorcerer, etc. The new classes will just have different spells (like a different spell list) and a slightly different way of determining how many/often/etc. they can cast. You'll also be able to easily make an AU spell usable for a D&D character or vice versa. Well, first off, this isn't my version of a new edition of the game. AU isn't an "if I could do it all over" kind of thing. I'm changing all the pieces--3.5 is keeping all the same pieces. They may "fix" the bard class, but AU doesn't have a bard class. It has something new. Unless 3.5 drastically changes the core of the system, Arcana Unearthed should be just as compatible with 3.5 as it is with 3.0. That said, I am "fixing" a few things. I've changed the way Intimidate and Alchemy work, for example. I suspect that we'll be "fixing" a few things in similar ways. And other things in completely different ways. But in the end, where that happens, you'll just end up with the opportunity to choose which version of a given bit you like best. [/QUOTE]
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