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<blockquote data-quote="BASHMAN" data-source="post: 1496295" data-attributes="member: 8277"><p>Goofus and Galant were characters in an American children's Magazine called "Highlights". I had it when I was a kid. The magazine had puzzles, stories, jokes, etc, and a collumn called Goofus and Gallant. It would basically show the two boys doing the same thing differently. Goofus was doing it wrong, and Gallant was doing it right. </p><p></p><p>Example: Goofus runs into his room to play video games right after dinner. Gallant offers to help clear the table and wash the dishes before playing games. </p><p></p><p>Stuff like that. I used that as an allegory for the merits of fast-play rules vs. rules-heavy gaming.</p><p></p><p>Personally, if I wanted to play something rules-heavy for the sake of realism, I would go with GURPS or CHAMPIONS. D&D is too complicated to be simply called "class based", but it is too simplified to be called "skills based". To some, it is a happy medium, but to others, I like one or the other. I guess to me, the perfect "happy medium" between skills based and class based gaming would be 7th sea (the old one, not the d20 version). Character generation took a while, like most skills based games, but gameplay was fast and easy, like a class based game. I just think that because d20 has so many rules it really slows the gameplay down.</p></blockquote><p></p>
[QUOTE="BASHMAN, post: 1496295, member: 8277"] Goofus and Galant were characters in an American children's Magazine called "Highlights". I had it when I was a kid. The magazine had puzzles, stories, jokes, etc, and a collumn called Goofus and Gallant. It would basically show the two boys doing the same thing differently. Goofus was doing it wrong, and Gallant was doing it right. Example: Goofus runs into his room to play video games right after dinner. Gallant offers to help clear the table and wash the dishes before playing games. Stuff like that. I used that as an allegory for the merits of fast-play rules vs. rules-heavy gaming. Personally, if I wanted to play something rules-heavy for the sake of realism, I would go with GURPS or CHAMPIONS. D&D is too complicated to be simply called "class based", but it is too simplified to be called "skills based". To some, it is a happy medium, but to others, I like one or the other. I guess to me, the perfect "happy medium" between skills based and class based gaming would be 7th sea (the old one, not the d20 version). Character generation took a while, like most skills based games, but gameplay was fast and easy, like a class based game. I just think that because d20 has so many rules it really slows the gameplay down. [/QUOTE]
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