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More cinematic Psionic Combat
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<blockquote data-quote="Shirt Guy John" data-source="post: 398475" data-attributes="member: 2356"><p>Just a thought based on a few visual images (probably horribly inaccurate when applying to Psionic Combat) such as the mental duel in the end of Dark City.</p><p></p><p>Mental Dueling:</p><p>A Psionic creature may choose to ready a Psionic attack in anticipation of an opponent's psionic attack. If the readying Psionic creature would be the target of a Psionic Attack mode from the chosen subject, he manifest a psionic combat mode at the same time. He must forgoe his psionic defense option to launch his own attack. Here's where I can't think of what should happen...</p><p>Either:</p><p></p><p>a.) Each manifester rolls ability score damage as if the attack was succesful. The manifester who rolls the lower amount of damage takes the difference(between his and his opponent's damage rolls) in the apropriate ability score damage.</p><p></p><p>b1.) The manifesters make opposed manifester level checks. The losing manifester is affected by the other's psionic attack mode as if he were flat-footed(he still gets a save though).</p><p></p><p>b2.) The manifesters make opposed manifester level checks. The losing manifester takes damage from the opponent's psionic attack mode as if he had failed his save.</p><p></p><p>c1.) The manifesters make opposed ability score checks using the ability score modifiers of the attack mode used(each can be a different ability modifier). The losing manifester is affected by his opponent's attack mode as if flat-footed(he still gets a save though).</p><p></p><p>c2.) The manifesters make opposed ability score checks using the ability score modifiers of the attack mode used. The losing manifester takes damage from the opponent's psionic attack mode as if he had failed his save.</p><p></p><p>d1.) The manifesters make opposed ability score checks using the ability score modifiers of the attack mode used. However, each can choose to modify his result by paying 2 power points for +1 to the result(essentially out-bidding each other). The eventual loser takes the full damage from both his opponent's attack mode and his own attack mode.</p><p></p><p>d2.) The manifesters make opposed ability score checks using the ability score modifiers of the attack mode used. However, each can choose to modify his result by paying 2 power points for +1 to the result(essentially out-bidding each other). The eventual loser takes the maximum amount of possible ability score damage from his opponent's psionic attack mode.</p></blockquote><p></p>
[QUOTE="Shirt Guy John, post: 398475, member: 2356"] Just a thought based on a few visual images (probably horribly inaccurate when applying to Psionic Combat) such as the mental duel in the end of Dark City. Mental Dueling: A Psionic creature may choose to ready a Psionic attack in anticipation of an opponent's psionic attack. If the readying Psionic creature would be the target of a Psionic Attack mode from the chosen subject, he manifest a psionic combat mode at the same time. He must forgoe his psionic defense option to launch his own attack. Here's where I can't think of what should happen... Either: a.) Each manifester rolls ability score damage as if the attack was succesful. The manifester who rolls the lower amount of damage takes the difference(between his and his opponent's damage rolls) in the apropriate ability score damage. b1.) The manifesters make opposed manifester level checks. The losing manifester is affected by the other's psionic attack mode as if he were flat-footed(he still gets a save though). b2.) The manifesters make opposed manifester level checks. The losing manifester takes damage from the opponent's psionic attack mode as if he had failed his save. c1.) The manifesters make opposed ability score checks using the ability score modifiers of the attack mode used(each can be a different ability modifier). The losing manifester is affected by his opponent's attack mode as if flat-footed(he still gets a save though). c2.) The manifesters make opposed ability score checks using the ability score modifiers of the attack mode used. The losing manifester takes damage from the opponent's psionic attack mode as if he had failed his save. d1.) The manifesters make opposed ability score checks using the ability score modifiers of the attack mode used. However, each can choose to modify his result by paying 2 power points for +1 to the result(essentially out-bidding each other). The eventual loser takes the full damage from both his opponent's attack mode and his own attack mode. d2.) The manifesters make opposed ability score checks using the ability score modifiers of the attack mode used. However, each can choose to modify his result by paying 2 power points for +1 to the result(essentially out-bidding each other). The eventual loser takes the maximum amount of possible ability score damage from his opponent's psionic attack mode. [/QUOTE]
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