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General Tabletop Discussion
*Pathfinder & Starfinder
More Classes Essentialized or more support for current classes?
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<blockquote data-quote="Obergnom" data-source="post: 5397949" data-attributes="member: 7145"><p>I am currently playing in a Core tomb of Horrors campaign and just started DMing an Essentials version of Return to the Temple of Elemental Evil.</p><p></p><p>We seperated the two systems completely on the players side of things, and there seems to be a vastly different vibe to them. The core game seems closer to a build whatever you want game, with rather extreme character builds, the essential game is actually more like older versions of D&D, choose class and specialty, here you go!</p><p></p><p>To our group core was done after PHB2 and the first batch of powers books. We were not interested in what came after that.</p><p></p><p>Essentials on the other hand seems a bit limited, at the moment. I think more mage schools and warpriest domains would be nice, for example. I guess I just do not see much missing from core anymore. You can allways argue class X needs more support because it is at least 10% weaker than class Y, but I see no glaring holes as far as character concepts go.</p><p></p><p>So, I guess I would like them to focus on new essentials and just "patch" the core stuff via the updates in a way it gets closer to balance. I do not want the core game to go away at all, I just think there is enough of it, for now.</p></blockquote><p></p>
[QUOTE="Obergnom, post: 5397949, member: 7145"] I am currently playing in a Core tomb of Horrors campaign and just started DMing an Essentials version of Return to the Temple of Elemental Evil. We seperated the two systems completely on the players side of things, and there seems to be a vastly different vibe to them. The core game seems closer to a build whatever you want game, with rather extreme character builds, the essential game is actually more like older versions of D&D, choose class and specialty, here you go! To our group core was done after PHB2 and the first batch of powers books. We were not interested in what came after that. Essentials on the other hand seems a bit limited, at the moment. I think more mage schools and warpriest domains would be nice, for example. I guess I just do not see much missing from core anymore. You can allways argue class X needs more support because it is at least 10% weaker than class Y, but I see no glaring holes as far as character concepts go. So, I guess I would like them to focus on new essentials and just "patch" the core stuff via the updates in a way it gets closer to balance. I do not want the core game to go away at all, I just think there is enough of it, for now. [/QUOTE]
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More Classes Essentialized or more support for current classes?
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