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<blockquote data-quote="Wik" data-source="post: 4976538" data-attributes="member: 40177"><p>Regarding Radiant Damage:</p><p></p><p>I can see how it could fit in mechanically. We mentioned it at today's session (where I give a "dark sun update" at the start of every session, it seems). However, I don't see it working thematically.</p><p></p><p>To me, blinding light, even great angelic light that isn't all "good and holy", still has a divine sort of feel to it. Bright radiant light, in any way, sort of breaks the mood for me. </p><p></p><p>Odds are, I'll sub in "fire" for "radiant", or "holy element" or something of the like. however, as with a lot of what I'm saying regarding Dark Sun, I'm mostly just interested in what's in/what's out with the product; I'm fully aware there will be new changes I won't appreciate. I'm also fully aware that I'll be able to houserule those out. </p><p></p><p>And Rechan: even if you cut out all the divine classes, you still have all the roles in the Player's Handbook - Warlord is a Leader, too. Looking at all the books, you'd have Warlord, Bard, Artificer, and Shaman (though I'm not sure I like Artificer being in there). </p><p></p><p>You can easily cut out the divine power source. In fact, I like the idea that any power source can be cut - I'm seriously considering running a game that's arcane only, or primal and martial only.</p></blockquote><p></p>
[QUOTE="Wik, post: 4976538, member: 40177"] Regarding Radiant Damage: I can see how it could fit in mechanically. We mentioned it at today's session (where I give a "dark sun update" at the start of every session, it seems). However, I don't see it working thematically. To me, blinding light, even great angelic light that isn't all "good and holy", still has a divine sort of feel to it. Bright radiant light, in any way, sort of breaks the mood for me. Odds are, I'll sub in "fire" for "radiant", or "holy element" or something of the like. however, as with a lot of what I'm saying regarding Dark Sun, I'm mostly just interested in what's in/what's out with the product; I'm fully aware there will be new changes I won't appreciate. I'm also fully aware that I'll be able to houserule those out. And Rechan: even if you cut out all the divine classes, you still have all the roles in the Player's Handbook - Warlord is a Leader, too. Looking at all the books, you'd have Warlord, Bard, Artificer, and Shaman (though I'm not sure I like Artificer being in there). You can easily cut out the divine power source. In fact, I like the idea that any power source can be cut - I'm seriously considering running a game that's arcane only, or primal and martial only. [/QUOTE]
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