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More details on what to expect from the Player's Guide to the Forgotten Realms from Polygon, Massive Amount of Spells & Feats
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<blockquote data-quote="Henadic Theologian" data-source="post: 9700343" data-attributes="member: 7030526"><p>[URL unfurl="true"]https://www.polygon.com/gaming/514939/dragon-delves-eberron-borderlands-forgotten-realms-announcement-release-date-price[/URL]</p><p></p><p> I don't know how I missed this article given it came out at the same time the Subclass playtest did. It confirms the general Setting update for the whole setting, not just the Swordcoast in the FRPG and that there are far more spells and feats then I expected in it. Like I was expecting a small handful of each, not a massive amount. Plus they really emphasized how epic magic it's going to be, but with "safeguards" and ways to counteract them which sounds broken as hell, fun. This is clearly the Epic, MCU style gonzo Fantasy setting compared Gothic Horror Ravenloft or Pulpy Noir Eberron or Romantic War Dragonlance. I'm wondering how crazy the spells & feats are going to get now?</p><p></p><p>“In the [updated] <em>Dungeon Master’s Guide</em>, we showed that an adventure that you prepare for yourself can be as short as one page,” Crawford said. “And we, throughout this [<em>Forgotten Realms</em>]<em> Adventure Guide</em>, have very short adventures in each of these settings so that a DM can grab them and get DMing as quickly as possible. Or the DM can dig deep and create an elaborate campaign that perhaps delves into one of these micro-settings or spans across all of them.”</p><p>The <em>Forgotten Realms Player’s Guide</em>, meanwhile, is positioned to be a full guide to all of the Realms, reaching far beyond the scope of the <em>Sword Coast Adventurer’s Guide</em>. It will be headlined by eight subclasses, including a Calimshan-derived, genie-flavored take on Paladins and a Moonshae-connected Bard — both available in an Unearthed Arcana playtest beginning Jan. 28. Meanwhile, spellcasters and feat users can expect a massive boost to their options. Crawford described the book as “a chance for [the team], via in-game mechanics, to create some of the epic elements that have often been in Forgotten Realms lore — with all the proper safeguards and ways for people to counteract these really intensely powerful forms of magic.”</p><p></p><p>The exact shape of each upcoming book remains unclear, a fact that Crawford was blunt about.</p><p>“We never share the table of contents for a book until the book is actually being printed,” Crawford added.</p></blockquote><p></p>
[QUOTE="Henadic Theologian, post: 9700343, member: 7030526"] [URL unfurl="true"]https://www.polygon.com/gaming/514939/dragon-delves-eberron-borderlands-forgotten-realms-announcement-release-date-price[/URL] I don't know how I missed this article given it came out at the same time the Subclass playtest did. It confirms the general Setting update for the whole setting, not just the Swordcoast in the FRPG and that there are far more spells and feats then I expected in it. Like I was expecting a small handful of each, not a massive amount. Plus they really emphasized how epic magic it's going to be, but with "safeguards" and ways to counteract them which sounds broken as hell, fun. This is clearly the Epic, MCU style gonzo Fantasy setting compared Gothic Horror Ravenloft or Pulpy Noir Eberron or Romantic War Dragonlance. I'm wondering how crazy the spells & feats are going to get now? “In the [updated] [I]Dungeon Master’s Guide[/I], we showed that an adventure that you prepare for yourself can be as short as one page,” Crawford said. “And we, throughout this [[I]Forgotten Realms[/I]][I] Adventure Guide[/I], have very short adventures in each of these settings so that a DM can grab them and get DMing as quickly as possible. Or the DM can dig deep and create an elaborate campaign that perhaps delves into one of these micro-settings or spans across all of them.” The [I]Forgotten Realms Player’s Guide[/I], meanwhile, is positioned to be a full guide to all of the Realms, reaching far beyond the scope of the [I]Sword Coast Adventurer’s Guide[/I]. It will be headlined by eight subclasses, including a Calimshan-derived, genie-flavored take on Paladins and a Moonshae-connected Bard — both available in an Unearthed Arcana playtest beginning Jan. 28. Meanwhile, spellcasters and feat users can expect a massive boost to their options. Crawford described the book as “a chance for [the team], via in-game mechanics, to create some of the epic elements that have often been in Forgotten Realms lore — with all the proper safeguards and ways for people to counteract these really intensely powerful forms of magic.” The exact shape of each upcoming book remains unclear, a fact that Crawford was blunt about. “We never share the table of contents for a book until the book is actually being printed,” Crawford added. [/QUOTE]
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More details on what to expect from the Player's Guide to the Forgotten Realms from Polygon, Massive Amount of Spells & Feats
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