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<blockquote data-quote="Viktyr Gehrig" data-source="post: 1060105" data-attributes="member: 9249"><p>I have settled on this for the Half Orc:</p><p></p><p> +2 STR -2 INT -2 CHA (Orcs have a Wisdom penalty, so a Wisdom bonus is inappropriate)</p><p> Size: Medium</p><p> Speed: 30 feet</p><p> Orc Blood (for all the good it does)</p><p> Darkvision 30'</p><p> +2 racial bonus to Intimidate and Survival checks</p><p> +2 racial bonus to Fortitude saves vs. Poison and Disease</p><p> bonus feat: Toughness</p><p> Favored Class: Any</p><p> </p><p> I'd be giving all of the new Half Orc benefits to full Orcs as well (with the exception of the Favored Class), since I think -2 WIS and light-blindness compensate well enough for the extra bonus to Strength. </p><p></p><p>For the Half Elf, I'm sitting on:</p><p></p><p> - 2 CON +2 CHA</p><p> Size: Medium</p><p> Speed: 30 feet</p><p> Elf Blood</p><p> +1 racial bonus to Listen, Search, and Spot</p><p> +2 bonus of Diplomacy and Gather Information checks</p><p> Low-Light Vision</p><p> Immunity to <em>sleep</em> effects and a +2 bonus to saves vs. enchantments</p><p> bonus feat: Cosmopolitan</p><p> Favored Class: Any</p><p></p><p>Since most of these changes are resulting in a power boost for the other races-- or, at least, more options for power builds-- I'm thinking a boost for Humans might be in order, as well. To mirror Human versatility (and make sure that hybrids only get part of the benefits of Human heritage), I am thinking of changing Human's Favored Class from Any to All-- meaning they would no longer be subject to multiclassing penalties in any situation.</p></blockquote><p></p>
[QUOTE="Viktyr Gehrig, post: 1060105, member: 9249"] I have settled on this for the Half Orc: +2 STR -2 INT -2 CHA (Orcs have a Wisdom penalty, so a Wisdom bonus is inappropriate) Size: Medium Speed: 30 feet Orc Blood (for all the good it does) Darkvision 30' +2 racial bonus to Intimidate and Survival checks +2 racial bonus to Fortitude saves vs. Poison and Disease bonus feat: Toughness Favored Class: Any I'd be giving all of the new Half Orc benefits to full Orcs as well (with the exception of the Favored Class), since I think -2 WIS and light-blindness compensate well enough for the extra bonus to Strength. For the Half Elf, I'm sitting on: - 2 CON +2 CHA Size: Medium Speed: 30 feet Elf Blood +1 racial bonus to Listen, Search, and Spot +2 bonus of Diplomacy and Gather Information checks Low-Light Vision Immunity to [i]sleep[/i] effects and a +2 bonus to saves vs. enchantments bonus feat: Cosmopolitan Favored Class: Any Since most of these changes are resulting in a power boost for the other races-- or, at least, more options for power builds-- I'm thinking a boost for Humans might be in order, as well. To mirror Human versatility (and make sure that hybrids only get part of the benefits of Human heritage), I am thinking of changing Human's Favored Class from Any to All-- meaning they would no longer be subject to multiclassing penalties in any situation. [/QUOTE]
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