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<blockquote data-quote="Jaeger" data-source="post: 8612147" data-attributes="member: 27996"><p>They are glossing over the fact that with their lore changes the Shadow of the Dragon Queen obviously takes place in an alternate DL universe.</p><p></p><p>They did say they were going all-in on a "multiverse"...</p><p></p><p>He mealy-mouthed the answer because corporate WotC likes to have things both ways as much as they can.</p><p></p><p></p><p></p><p></p><p>AD&D1e already did this with the TSR Swords & Spells and Chainmail mini combat rules.</p><p></p><p>You'd just scale 1:10 or 1:20 depending on what size of units you wanted to use. Typically 1:10.</p><p></p><p>There was a reason all Monster Manual HD were universally one die type, the listings for creatures like Orcs had number appearing: 30-300, and all move rates were given in inches...</p><p></p><p>The listings for stuff like brigands and merchant had sections for the GM to determine the size and strength of a combat group.</p><p></p><p>Gygax <em>assumed</em> people who bought the books would be familiar with Swords & Spells/Chainmail, and would naturally see how to scale combat in the game session to fit the situation at the table.</p><p></p><p>There are a lot of Gygaxian assumptions in the AD&D1e rules that if you didn't know why Gygax put it in there, you were like: "What is this for?"</p></blockquote><p></p>
[QUOTE="Jaeger, post: 8612147, member: 27996"] They are glossing over the fact that with their lore changes the Shadow of the Dragon Queen obviously takes place in an alternate DL universe. They did say they were going all-in on a "multiverse"... He mealy-mouthed the answer because corporate WotC likes to have things both ways as much as they can. AD&D1e already did this with the TSR Swords & Spells and Chainmail mini combat rules. You'd just scale 1:10 or 1:20 depending on what size of units you wanted to use. Typically 1:10. There was a reason all Monster Manual HD were universally one die type, the listings for creatures like Orcs had number appearing: 30-300, and all move rates were given in inches... The listings for stuff like brigands and merchant had sections for the GM to determine the size and strength of a combat group. Gygax [I]assumed[/I] people who bought the books would be familiar with Swords & Spells/Chainmail, and would naturally see how to scale combat in the game session to fit the situation at the table. There are a lot of Gygaxian assumptions in the AD&D1e rules that if you didn't know why Gygax put it in there, you were like: "What is this for?" [/QUOTE]
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