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More DRAGONLANCE Information: Kender, Battles, W&H's Novels, & More!
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<blockquote data-quote="Ruin Explorer" data-source="post: 8613175" data-attributes="member: 18"><p>Sure and I think this is something we actually agree about.</p><p></p><p>But whilst some DMs do do this, a lot of DMs, definitely the vast majority I've met, do not. Or don't do so routinely, at the very least.</p><p></p><p>And I think Kenders as presented in earlier editions need a health warning on them, for the DM and for players. More than other races, they're likely to be significantly disruptive. This is in no way without precedent. Tons of other races have had various forms and degrees of health warning on them. But I can't remember the Kender ever getting one (I am open to being corrected here).</p><p></p><p>My experience is that a lot of DMs don't see this sort of problem coming, and once it's in play, less experienced DMs (which, again, imho, is most DMs) are not always very good at dealing with it, because they're ill-prepared for it. Sure a highly experienced and braced DM like you or me or indeed most of the ageing DMs who post here is going to be fine, but others will not.</p><p></p><p>Now, with the 5E ones, WotC decided to do a workaround. Instead of having Kender in as they were, which would be basically setting up a time bomb for a lot of groups, and instead of slapping a giant "DUNGEON MASTERS ADVISORY: DISRUPTIVE CONTENT" label on them, they just re-worked them so, fundamentally, they're not going to cause the same problem. I appreciate that some people feel this was the wrong course or in some way "wimping out" or "embracing modernity and rejecting tradition", but I also think it was a valid approach and the one least likely to result in problems long-term. Or awkward questions like "Why did you even include an really potentially disruptive race?". I mean, all the way back in The Mists of Krynn they actually suggested Kender not be played by players, but be kept as NPCs. They knew they were difficult to work with.</p><p></p><p></p><p>By this standard, I think about 80% of DMs are not good DMs, because they either don't set expectations, or set very few. So that seems a little harsh to me. And also, many DMs will just never see Kender coming.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 8613175, member: 18"] Sure and I think this is something we actually agree about. But whilst some DMs do do this, a lot of DMs, definitely the vast majority I've met, do not. Or don't do so routinely, at the very least. And I think Kenders as presented in earlier editions need a health warning on them, for the DM and for players. More than other races, they're likely to be significantly disruptive. This is in no way without precedent. Tons of other races have had various forms and degrees of health warning on them. But I can't remember the Kender ever getting one (I am open to being corrected here). My experience is that a lot of DMs don't see this sort of problem coming, and once it's in play, less experienced DMs (which, again, imho, is most DMs) are not always very good at dealing with it, because they're ill-prepared for it. Sure a highly experienced and braced DM like you or me or indeed most of the ageing DMs who post here is going to be fine, but others will not. Now, with the 5E ones, WotC decided to do a workaround. Instead of having Kender in as they were, which would be basically setting up a time bomb for a lot of groups, and instead of slapping a giant "DUNGEON MASTERS ADVISORY: DISRUPTIVE CONTENT" label on them, they just re-worked them so, fundamentally, they're not going to cause the same problem. I appreciate that some people feel this was the wrong course or in some way "wimping out" or "embracing modernity and rejecting tradition", but I also think it was a valid approach and the one least likely to result in problems long-term. Or awkward questions like "Why did you even include an really potentially disruptive race?". I mean, all the way back in The Mists of Krynn they actually suggested Kender not be played by players, but be kept as NPCs. They knew they were difficult to work with. By this standard, I think about 80% of DMs are not good DMs, because they either don't set expectations, or set very few. So that seems a little harsh to me. And also, many DMs will just never see Kender coming. [/QUOTE]
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