Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
More fun to plan or play?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ace32" data-source="post: 254981" data-attributes="member: 391"><p>I think my worst experience in a situation like that was a few weeks ago. My current campaign is a space fantasy type game, and has a number of reckless players in the party (particularly the lizardman sorcerer (special race, no ECL) and half-elf ranger/fighter). The party had been hunting a fellow who had once been an ally of theirs, but went crazy, killed a few of their friends, and nearly them, and led a demon invasion on their planet. Anyways, they had finally managed to get to this guy's base of operations, a massive starship. I spent a few weeks planning out the innards of the ship, the security protocol, and all that stuff, even created the decoy to get past the security and let them onto the ship (heaven forbid they had to do that themselves). So, the gameday came, and they boarded the ship, and everything went wrong. They barged into a room labelled 'enlisted lounge' blasted through an entire room of off-duty soldiers before beelining for the room labelled 'armory'... the one with two locks and a large red alarm beacon. Instead of taking a hint, the ranger insisted on going in. Not surprisingly he found the door locked, which prompted the sorcerer to use disintegrate on the door. Uh-oh. Luckily, behind the main door was a larger security door... which they didn't bother to think would mean it'd be a bad idea to pass. So they destroyed this door.. set of the alarms, and alerted the entire ship to their presence.. oops, there goes the surprise tactics. So, the next thing they do is to try to charge back to the elevator.. which was spitting out enlisted soldiers. They didn't want to go that way... so they shot a whole through the floor (disintegrate again).. and landed in the middle of the laboratory that contained the villain they were hunting (or his clone they thought).. </p><p></p><p>Thusly.. my entire plan was ruined by a disintegrate happy sorcerer. Oh well.</p></blockquote><p></p>
[QUOTE="Ace32, post: 254981, member: 391"] I think my worst experience in a situation like that was a few weeks ago. My current campaign is a space fantasy type game, and has a number of reckless players in the party (particularly the lizardman sorcerer (special race, no ECL) and half-elf ranger/fighter). The party had been hunting a fellow who had once been an ally of theirs, but went crazy, killed a few of their friends, and nearly them, and led a demon invasion on their planet. Anyways, they had finally managed to get to this guy's base of operations, a massive starship. I spent a few weeks planning out the innards of the ship, the security protocol, and all that stuff, even created the decoy to get past the security and let them onto the ship (heaven forbid they had to do that themselves). So, the gameday came, and they boarded the ship, and everything went wrong. They barged into a room labelled 'enlisted lounge' blasted through an entire room of off-duty soldiers before beelining for the room labelled 'armory'... the one with two locks and a large red alarm beacon. Instead of taking a hint, the ranger insisted on going in. Not surprisingly he found the door locked, which prompted the sorcerer to use disintegrate on the door. Uh-oh. Luckily, behind the main door was a larger security door... which they didn't bother to think would mean it'd be a bad idea to pass. So they destroyed this door.. set of the alarms, and alerted the entire ship to their presence.. oops, there goes the surprise tactics. So, the next thing they do is to try to charge back to the elevator.. which was spitting out enlisted soldiers. They didn't want to go that way... so they shot a whole through the floor (disintegrate again).. and landed in the middle of the laboratory that contained the villain they were hunting (or his clone they thought).. Thusly.. my entire plan was ruined by a disintegrate happy sorcerer. Oh well. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
More fun to plan or play?
Top