Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
More house rules for heal checks
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Nareau" data-source="post: 3202045" data-attributes="member: 969"><p>Hrm. Good point. I had sorta gone with the 1d4+1 so you wouldn't ever end up just rolling a 1, but that's a pretty minor consideration. I think I will change it to d6s.</p><p></p><p></p><p>Can you show how you're getting that? Does that only include someone with the first feat? I'm getting higher numbers.</p><p></p><p></p><p>That seems about right. I like the idea that if you get beaten within an inch of your life, it should take a few days under the care of a skilled healer to recover. I want there to be a flavor to mundane healing that's distinct from magical healing.</p><p></p><p></p><p>That's exactly right.</p><p></p><p></p><p>That's a good point. I'm thinking this system would work reasonably well for a campaign with no divine casters, low mortality rate, and a couple of combats per session. I'm also thinking I might add in a clause to one of the feats (possibly Medic) that allows you to take 10 times as long, and instead of curing damage outright, you convert twice as much as you would have cured into subdual damage instead.</p><p></p><p></p><p>Also a good point. I'll think about the formula for this. I figure it should reflect the economy of spellcasting: IE, 5.5HP of mundane healing should cost an amount comparable to a 1st level Cure Light Wounds in normal D&D.</p><p></p><p>Nareau</p></blockquote><p></p>
[QUOTE="Nareau, post: 3202045, member: 969"] Hrm. Good point. I had sorta gone with the 1d4+1 so you wouldn't ever end up just rolling a 1, but that's a pretty minor consideration. I think I will change it to d6s. Can you show how you're getting that? Does that only include someone with the first feat? I'm getting higher numbers. That seems about right. I like the idea that if you get beaten within an inch of your life, it should take a few days under the care of a skilled healer to recover. I want there to be a flavor to mundane healing that's distinct from magical healing. That's exactly right. That's a good point. I'm thinking this system would work reasonably well for a campaign with no divine casters, low mortality rate, and a couple of combats per session. I'm also thinking I might add in a clause to one of the feats (possibly Medic) that allows you to take 10 times as long, and instead of curing damage outright, you convert twice as much as you would have cured into subdual damage instead. Also a good point. I'll think about the formula for this. I figure it should reflect the economy of spellcasting: IE, 5.5HP of mundane healing should cost an amount comparable to a 1st level Cure Light Wounds in normal D&D. Nareau [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
More house rules for heal checks
Top