Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
More info on Baldur's Gate 3 coming February 27 2020
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="3catcircus" data-source="post: 7898295" data-attributes="member: 16077"><p>I'm aware. It's just one of those things where having fancy voice acting is at the very bottom of my list of must-haves.</p><p></p><p>Ability to create characters you want to create? If it limits traditional classes and race or add ones not part of Forgotten Realms, that's a problem. I should be able to create a PC who hails from anywhere in Faerun.</p><p></p><p>Ability to create a custom party or modify any party NPCs? While not perfect, PF Kingmakers ability to retrain the NPCs was a good decision - I turned Octavia into a pure wizard because I already had myself as the rogue.</p><p></p><p>Depth and richness to the game? At least as long as BG2, please.</p><p></p><p>Interactive with the world? I want to be able to have uses for spells and abilities. I want to be able to use telekinesis to drop a barrel of oil on the enemy and have someone be able to ignite it by shooting an arrow into a lantern and knock it off the table into the puddle of oil. I should be able to get through puzzles or obstacles in multiple ways rather than trudging around to find the one key or talk to the one NPC to do so. But, if for example I smash open a door, there ought to be a chance that enemies come a-running rather than stay where they are at waiting to be slaughtered.</p><p></p><p>Ease of control and ability to change keybindings. </p><p></p><p>A crafting system that doesn't result in me having a bunch of unused reagents before I decide what to create - a prompt telling me "you have enough of x, y, and z to craft A or upgrade B" rather than going in my inventory and seeing what I can make while I have 37 x, 52 y, and 12 z sitting in my inventory. Implementing the rules from Xanathar's would be a bonus.</p><p></p><p>Variety in the various magic goodies. If the main good magic item to be pilfered in a particular dungeon is a flaming longsword but I prefer an axe, there should be some way to allow selection of the base item as an axe and overlay the goodness into it.</p></blockquote><p></p>
[QUOTE="3catcircus, post: 7898295, member: 16077"] I'm aware. It's just one of those things where having fancy voice acting is at the very bottom of my list of must-haves. Ability to create characters you want to create? If it limits traditional classes and race or add ones not part of Forgotten Realms, that's a problem. I should be able to create a PC who hails from anywhere in Faerun. Ability to create a custom party or modify any party NPCs? While not perfect, PF Kingmakers ability to retrain the NPCs was a good decision - I turned Octavia into a pure wizard because I already had myself as the rogue. Depth and richness to the game? At least as long as BG2, please. Interactive with the world? I want to be able to have uses for spells and abilities. I want to be able to use telekinesis to drop a barrel of oil on the enemy and have someone be able to ignite it by shooting an arrow into a lantern and knock it off the table into the puddle of oil. I should be able to get through puzzles or obstacles in multiple ways rather than trudging around to find the one key or talk to the one NPC to do so. But, if for example I smash open a door, there ought to be a chance that enemies come a-running rather than stay where they are at waiting to be slaughtered. Ease of control and ability to change keybindings. A crafting system that doesn't result in me having a bunch of unused reagents before I decide what to create - a prompt telling me "you have enough of x, y, and z to craft A or upgrade B" rather than going in my inventory and seeing what I can make while I have 37 x, 52 y, and 12 z sitting in my inventory. Implementing the rules from Xanathar's would be a bonus. Variety in the various magic goodies. If the main good magic item to be pilfered in a particular dungeon is a flaming longsword but I prefer an axe, there should be some way to allow selection of the base item as an axe and overlay the goodness into it. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
More info on Baldur's Gate 3 coming February 27 2020
Top