Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
More info on Baldur's Gate 3 coming February 27 2020
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ruin Explorer" data-source="post: 7898520" data-attributes="member: 18"><p>It's not difficult to do voice-acting right (dialogue is a whole other discussion). You only two things:</p><p></p><p>1) A director who prevents overacting and gets the tone of the piece right. About 80% of AAA studios fairly consistently manage this. Close to 100% when we're talking AAA CRPGs - Larian however do not have a good track record.</p><p></p><p>2) To get the VA done in an appropriate environment, which usually means an actual studio.</p><p></p><p>That's really it. They didn't do that here. I wouldn't have cared, because this is an announcement for announcement (repeat ad nauseam), but I was told it was "useful info" so I paid attention to it, and the info I'm deriving is that, at least in this case, they did the two things you can do wrong with voice-acting - i.e. they went with wild overacting, and with poor sound quality from an inappropriate environment. And if I can hear that, on my TV speakers, and not being particularly sharp at that kind of thing, you can guarantee a whole lot more people would pick up on it in an actual game, where there might be countless hours of speech.</p><p></p><p>If this was some small indie studio with their first game or something, well, yeah, okay, maybe they don't have the money to deal with it. But this is Larian, who sold millions of copies of their last two games, and have multiple dev studios in multiple countries as a result, and are dealing with a licence that stands to make them $$$.</p><p></p><p>Hopefully they just did this because it's an announcement for an announcement and I only even noticed because I got pointed at it.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 7898520, member: 18"] It's not difficult to do voice-acting right (dialogue is a whole other discussion). You only two things: 1) A director who prevents overacting and gets the tone of the piece right. About 80% of AAA studios fairly consistently manage this. Close to 100% when we're talking AAA CRPGs - Larian however do not have a good track record. 2) To get the VA done in an appropriate environment, which usually means an actual studio. That's really it. They didn't do that here. I wouldn't have cared, because this is an announcement for announcement (repeat ad nauseam), but I was told it was "useful info" so I paid attention to it, and the info I'm deriving is that, at least in this case, they did the two things you can do wrong with voice-acting - i.e. they went with wild overacting, and with poor sound quality from an inappropriate environment. And if I can hear that, on my TV speakers, and not being particularly sharp at that kind of thing, you can guarantee a whole lot more people would pick up on it in an actual game, where there might be countless hours of speech. If this was some small indie studio with their first game or something, well, yeah, okay, maybe they don't have the money to deal with it. But this is Larian, who sold millions of copies of their last two games, and have multiple dev studios in multiple countries as a result, and are dealing with a licence that stands to make them $$$. Hopefully they just did this because it's an announcement for an announcement and I only even noticed because I got pointed at it. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
More info on Baldur's Gate 3 coming February 27 2020
Top