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<blockquote data-quote="Burchard" data-source="post: 5442025" data-attributes="member: 86821"><p>Ok, here's a <a href="http://www.emeraldpresspdf.com/eons.html" target="_blank">link</a> to emeraldpresspdf's site where <em>EONS #1 : The Endless Vault</em> is explained.</p><p></p><p>The <a href="http://www.emeraldpresspdf.com/resources/EPOnline_Misunderstood.pdf" target="_blank">mercenary</a> concept is one in which you are out for yourself. None of this heroic business, just business. You might work with others, only as long as it suits your needs. It is described at length in <a href="http://www.rpgnow.com/product_info.php?products_id=65762" target="_blank">Combat Advantage #14</a>, available for free.</p><p></p><p>It's not just running Chaotic or Evil characters. It's putting yourself in position for maximum gain, each and every time. It is NOT intended for new groups or open play. Rather, it is best served at a table where everyone has played with each other before and understands that each character is out for himself. </p><p></p><p>You also might undertake jobs that a Hero would NEVER do. But therein lies the fun. The opportunity for role play is huge, especially interplayer roleplaying. Now you're not out to fight amongst each other. It can happen, but should be avoided.</p><p></p><p>This adventure (Emerald's One Night Stand) is a product that is intended for those times when you want a one-session break from the norm, want to throw together a quick session, or are unprepared for the normal campaign that week. Everything you would need is included, maps, pre-gens (doesn't have to be) and player motivation cards.</p><p></p><p>Basically, you are hired to infiltrate the basement of a large manor house wherein lies a mysterious object (The Endless Vault). There are opportunities for roleplaying the terms of the agreement as well as a skill challenge or two and a few combats. It is NOT a straight slugfest through four rooms like some first party products. </p><p></p><p>And certainly there is more to the three tiers than just changing the stats. But the purpose of this product is to provide a <em>quick</em> session.</p><p></p><p>If you have tried a mercenary adventure, like <em>The Key of the Fey</em>, then this product certainly deserves a look. If you are a DM looking for something to have in your toolbox, this gets my recommendation.</p><p></p><p>Four dollars well spent.</p></blockquote><p></p>
[QUOTE="Burchard, post: 5442025, member: 86821"] Ok, here's a [URL="http://www.emeraldpresspdf.com/eons.html"]link[/URL] to emeraldpresspdf's site where [i]EONS #1 : The Endless Vault[/i] is explained. The [URL="http://www.emeraldpresspdf.com/resources/EPOnline_Misunderstood.pdf"]mercenary[/URL] concept is one in which you are out for yourself. None of this heroic business, just business. You might work with others, only as long as it suits your needs. It is described at length in [URL="http://www.rpgnow.com/product_info.php?products_id=65762"]Combat Advantage #14[/URL], available for free. It's not just running Chaotic or Evil characters. It's putting yourself in position for maximum gain, each and every time. It is NOT intended for new groups or open play. Rather, it is best served at a table where everyone has played with each other before and understands that each character is out for himself. You also might undertake jobs that a Hero would NEVER do. But therein lies the fun. The opportunity for role play is huge, especially interplayer roleplaying. Now you're not out to fight amongst each other. It can happen, but should be avoided. This adventure (Emerald's One Night Stand) is a product that is intended for those times when you want a one-session break from the norm, want to throw together a quick session, or are unprepared for the normal campaign that week. Everything you would need is included, maps, pre-gens (doesn't have to be) and player motivation cards. Basically, you are hired to infiltrate the basement of a large manor house wherein lies a mysterious object (The Endless Vault). There are opportunities for roleplaying the terms of the agreement as well as a skill challenge or two and a few combats. It is NOT a straight slugfest through four rooms like some first party products. And certainly there is more to the three tiers than just changing the stats. But the purpose of this product is to provide a [i]quick[/i] session. If you have tried a mercenary adventure, like [i]The Key of the Fey[/i], then this product certainly deserves a look. If you are a DM looking for something to have in your toolbox, this gets my recommendation. Four dollars well spent. [/QUOTE]
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