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<blockquote data-quote="Tellerve" data-source="post: 819509" data-attributes="member: 2412"><p>TKD fluid? Um, personnally I wouldn't have said that to describe it. While I'm not a master TKDer I have studied it for a couple years but have left it for more "fluid" martial arts like Tai Chi Chuan and Xing Yi (Hsing Yi). I've also studied Wing Chun, and again I would probably call that fluid as opposed to strong in TKD or Karate. From what I remember talking with friends about this and other forms is that karate and tkd do fairly strong blocks, whereas a lot of kung fu, the ones I've studied and other friends have studied seem to do transitional blocks. In that the block flows into an attack, especially I'm thinking of wing chun. You mentioned JKD, which has its roots in wing chun but then just went all over the place with bruce's conglomeration of various arts (never a bad thing). </p><p></p><p>I am interested in what people end up thinking about your book and all your feats and how well they integrate without cluttering. Hopefully I'll hear good things and buy it <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>As for brawling...a brawl is in my mind, and by pretty much definition a chaotic uncontroled fight. What it lacks in precision it makes up for with rage and anger. People who get in brawls have had that fight or flight scenario and decided the best way to survive is to hopefully pummel the living poo outta whomever. Where as martial arts, from the ones I've studied is about calming the mind and body to act quickly and decisively. One day in my xing yi class we were discussing how the art is very linear and how it is meant to just blow the energy through the enemy and bring them down quickly. I found this somewhat funny as I couldn't imagine any martial art that really wanted to keep the enemy up and active for any length of time. </p><p></p><p>Anyways, I think brawl and cma are fine as they are and have been faq'ed up <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> You use brawl you get a shiny bonus to hit and have a chance to knock him out, but your not really going for a precise controlled strike. Just swinging for the fences so to speak. Your lack of control brings about those AoO, however, you are throwing around force and not caring so much where it lands as long as it is the enemy and often...therefore the plus(es) to hit and increased chance of knockout.</p><p></p><p>my 2...ok that was maybe 5 cents,</p><p></p><p>Tellerve</p></blockquote><p></p>
[QUOTE="Tellerve, post: 819509, member: 2412"] TKD fluid? Um, personnally I wouldn't have said that to describe it. While I'm not a master TKDer I have studied it for a couple years but have left it for more "fluid" martial arts like Tai Chi Chuan and Xing Yi (Hsing Yi). I've also studied Wing Chun, and again I would probably call that fluid as opposed to strong in TKD or Karate. From what I remember talking with friends about this and other forms is that karate and tkd do fairly strong blocks, whereas a lot of kung fu, the ones I've studied and other friends have studied seem to do transitional blocks. In that the block flows into an attack, especially I'm thinking of wing chun. You mentioned JKD, which has its roots in wing chun but then just went all over the place with bruce's conglomeration of various arts (never a bad thing). I am interested in what people end up thinking about your book and all your feats and how well they integrate without cluttering. Hopefully I'll hear good things and buy it :) As for brawling...a brawl is in my mind, and by pretty much definition a chaotic uncontroled fight. What it lacks in precision it makes up for with rage and anger. People who get in brawls have had that fight or flight scenario and decided the best way to survive is to hopefully pummel the living poo outta whomever. Where as martial arts, from the ones I've studied is about calming the mind and body to act quickly and decisively. One day in my xing yi class we were discussing how the art is very linear and how it is meant to just blow the energy through the enemy and bring them down quickly. I found this somewhat funny as I couldn't imagine any martial art that really wanted to keep the enemy up and active for any length of time. Anyways, I think brawl and cma are fine as they are and have been faq'ed up :) You use brawl you get a shiny bonus to hit and have a chance to knock him out, but your not really going for a precise controlled strike. Just swinging for the fences so to speak. Your lack of control brings about those AoO, however, you are throwing around force and not caring so much where it lands as long as it is the enemy and often...therefore the plus(es) to hit and increased chance of knockout. my 2...ok that was maybe 5 cents, Tellerve [/QUOTE]
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