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General Tabletop Discussion
*Pathfinder & Starfinder
More pure speculation- "The math is different"
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<blockquote data-quote="howandwhy99" data-source="post: 3740215" data-attributes="member: 3192"><p>This is by far the best thing I've heard so far about 4e. I believe they are shrinking the change between levels from the +1.5 bonus per level to a flat +1. This is a good thing as many have pointed out above.</p><p></p><p>Here is my thinking and how this is a throw back to the past:</p><p></p><p>In 3.5</p><p>20 levels = 20 BAB. This is a 1/1 ratio for Fighters. Clerics are 3/4 and Wizards 1/2. </p><p> - The hidden increase is in additional bonuses. 20th level characters are expected to have about +10 on their rolls. </p><p> - So the new ratios come out as 3/2, 5/4, 1/1. Or 20 levels = +30, +25, +20.</p><p></p><p>In 4.0 (possibly)</p><p>30 levels = 20 BAB. Therefore there is a 2/3 ratio for Fighters, 1/2 for Clerics, and 1/3 for Wizards</p><p></p><p>This is actually quite cool. Chainmail through 2e all used the 2/3, 1/2, 1/3 ratios.</p><p></p><p>Include the +10 from bonuses (fewer from equipment now) and we get something more akin to earlier versions of play. 30/20(+10) is 1/1 for Fighters, 4/5 for Clerics, 2/3 for Wizards</p><p></p><p>The best news is, classes can stand up with each other even when they are several levels apart. Levels are only a vague +1 increase vs. +1.5 increase.</p><p></p><p>And spellcasters and non 20 BAB characters can stand with the Fighters now. The difference between good combat vs. poor combatant attacks ability involves a 20% change vs. 50% in 3.5.</p></blockquote><p></p>
[QUOTE="howandwhy99, post: 3740215, member: 3192"] This is by far the best thing I've heard so far about 4e. I believe they are shrinking the change between levels from the +1.5 bonus per level to a flat +1. This is a good thing as many have pointed out above. Here is my thinking and how this is a throw back to the past: In 3.5 20 levels = 20 BAB. This is a 1/1 ratio for Fighters. Clerics are 3/4 and Wizards 1/2. - The hidden increase is in additional bonuses. 20th level characters are expected to have about +10 on their rolls. - So the new ratios come out as 3/2, 5/4, 1/1. Or 20 levels = +30, +25, +20. In 4.0 (possibly) 30 levels = 20 BAB. Therefore there is a 2/3 ratio for Fighters, 1/2 for Clerics, and 1/3 for Wizards This is actually quite cool. Chainmail through 2e all used the 2/3, 1/2, 1/3 ratios. Include the +10 from bonuses (fewer from equipment now) and we get something more akin to earlier versions of play. 30/20(+10) is 1/1 for Fighters, 4/5 for Clerics, 2/3 for Wizards The best news is, classes can stand up with each other even when they are several levels apart. Levels are only a vague +1 increase vs. +1.5 increase. And spellcasters and non 20 BAB characters can stand with the Fighters now. The difference between good combat vs. poor combatant attacks ability involves a 20% change vs. 50% in 3.5. [/QUOTE]
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More pure speculation- "The math is different"
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