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More "realistic" advancement in D&D?
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<blockquote data-quote="Lanefan" data-source="post: 5042514" data-attributes="member: 29398"><p>Why not just break it down challenge by challenge, as follows:</p><p></p><p>Challenges this session (of whatever type) were W, X, Y, and Z</p><p>Party members are A,B,C,D,E, and F (note: character E is a notorious coward who always tries to be elsewhere when danger is near)</p><p></p><p>Challenge W is worth 400 ExP total, characters A,C,D,F took part, so 100 ExP each.</p><p>Challenge X is worth 250 ExP total, char's A,B,C,D,F took part, so 50 each.</p><p>Challenge Y is worth 480 ExP total, only char's B,C and F got in, so 160 each.</p><p>Challenge Z is worth 1500 ExP total, everyone got in, so 250 each.</p><p></p><p>So, the totals by character for this session are:</p><p></p><p>A = 400</p><p>B = 460</p><p>C = 560</p><p>D = 400</p><p>E = 250</p><p>F = 560</p><p></p><p>C and F took the greatest risks (got involved in all the challenges, intentionally or otherwise) and got the greatest reward. Character E gets the least; the only challenge he helped out in was one he could not avoid.</p><p></p><p>All this requires is some note-taking during the session as to who gets involved with what. I use a simple chart with the characters' names down one side and the encounters along the top written in as they happen; I put little ticks as to who got in on each encounter, and work out the actual ExP amounts later. (actual system is vaguely 1e, but this works for any edition)</p><p></p><p>In an all-in system here each character would have received a flat 2630/6, or about 438 each - I maintain this is grossly unfair to characters C and F and at the same time is giving character E rewards it does not deserve.</p><p>I am an old-school DM. That said, you're quite right: any approach that solves the problem merits a reward...but only for those who helped solve it, by whatever means. A character who sleeps through an encounter, or who is off doing something else, doesn't help solve anything and should therefore not get ExP for it.</p><p></p><p>Lanefan</p></blockquote><p></p>
[QUOTE="Lanefan, post: 5042514, member: 29398"] Why not just break it down challenge by challenge, as follows: Challenges this session (of whatever type) were W, X, Y, and Z Party members are A,B,C,D,E, and F (note: character E is a notorious coward who always tries to be elsewhere when danger is near) Challenge W is worth 400 ExP total, characters A,C,D,F took part, so 100 ExP each. Challenge X is worth 250 ExP total, char's A,B,C,D,F took part, so 50 each. Challenge Y is worth 480 ExP total, only char's B,C and F got in, so 160 each. Challenge Z is worth 1500 ExP total, everyone got in, so 250 each. So, the totals by character for this session are: A = 400 B = 460 C = 560 D = 400 E = 250 F = 560 C and F took the greatest risks (got involved in all the challenges, intentionally or otherwise) and got the greatest reward. Character E gets the least; the only challenge he helped out in was one he could not avoid. All this requires is some note-taking during the session as to who gets involved with what. I use a simple chart with the characters' names down one side and the encounters along the top written in as they happen; I put little ticks as to who got in on each encounter, and work out the actual ExP amounts later. (actual system is vaguely 1e, but this works for any edition) In an all-in system here each character would have received a flat 2630/6, or about 438 each - I maintain this is grossly unfair to characters C and F and at the same time is giving character E rewards it does not deserve. I am an old-school DM. That said, you're quite right: any approach that solves the problem merits a reward...but only for those who helped solve it, by whatever means. A character who sleeps through an encounter, or who is off doing something else, doesn't help solve anything and should therefore not get ExP for it. Lanefan [/QUOTE]
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