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More 'realistic' Carrion Crawler poison
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<blockquote data-quote="Sadras" data-source="post: 7646064" data-attributes="member: 6688277"><p>Sure. The way I see it, there are some house rules (at least at my table) that benefit the PCs and others that don't. </p><p>Also to note, the DMG has an entire section about customising and creating your own monsters. </p><p></p><p></p><p></p><p>So I have not used it for spells (either way), it has only been for poison and monster-like effects that have a duration but stipulate once you make the save you are immune to it for x period of time.</p><p>A few years in and I don't seem to have an issue with this adjustment.</p><p></p><p>EDIT: I suppose it can be utilised for spells, but I'm a little more skeptical about making such a significant change. Spells are common place, monsters with these effects, not so much.</p></blockquote><p></p>
[QUOTE="Sadras, post: 7646064, member: 6688277"] Sure. The way I see it, there are some house rules (at least at my table) that benefit the PCs and others that don't. Also to note, the DMG has an entire section about customising and creating your own monsters. So I have not used it for spells (either way), it has only been for poison and monster-like effects that have a duration but stipulate once you make the save you are immune to it for x period of time. A few years in and I don't seem to have an issue with this adjustment. EDIT: I suppose it can be utilised for spells, but I'm a little more skeptical about making such a significant change. Spells are common place, monsters with these effects, not so much. [/QUOTE]
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More 'realistic' Carrion Crawler poison
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