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More Spelljammer Details Emerge: Spelljammer Academy, Flash Gordon, Light of Xaryxis
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<blockquote data-quote="Faolyn" data-source="post: 8622286" data-attributes="member: 6915329"><p>Well, you'd have to find a color pool that goes to the right plane. Since the DMG says that color pools are 1d6x10 feet in diameter, I'd guess at least <em>some </em>of them are big enough to let a spelljamming ship through. But finding a color pool is pretty much DM fiat anyway.</p><p></p><p>My only issue is that in the Astral, you don't eat, drink, breathe, or age--but as soon as you re-enter reality, it all catches up to you and you possibly die of old age. This takes away a lot of the problems with journeys and with Spelljamming in particular, since you don't have to worry about running out of air or supplies. OTOH, if they rule that the ship's air envelope keeps you in "real time" so you still have to keep your bodily functions running properly but you don't suffer any weird effects by going back to Wild Space or a world, then OK, that's a good enough compromise for me. You can still have the timeless Astral.</p></blockquote><p></p>
[QUOTE="Faolyn, post: 8622286, member: 6915329"] Well, you'd have to find a color pool that goes to the right plane. Since the DMG says that color pools are 1d6x10 feet in diameter, I'd guess at least [I]some [/I]of them are big enough to let a spelljamming ship through. But finding a color pool is pretty much DM fiat anyway. My only issue is that in the Astral, you don't eat, drink, breathe, or age--but as soon as you re-enter reality, it all catches up to you and you possibly die of old age. This takes away a lot of the problems with journeys and with Spelljamming in particular, since you don't have to worry about running out of air or supplies. OTOH, if they rule that the ship's air envelope keeps you in "real time" so you still have to keep your bodily functions running properly but you don't suffer any weird effects by going back to Wild Space or a world, then OK, that's a good enough compromise for me. You can still have the timeless Astral. [/QUOTE]
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More Spelljammer Details Emerge: Spelljammer Academy, Flash Gordon, Light of Xaryxis
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