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More than one PC per player?
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<blockquote data-quote="DanMcS" data-source="post: 1584714" data-attributes="member: 6530"><p>The group I play in is running a game like this now; we're playing low level characters, and the theory is if one of them dies, we'll continue playing with our other PC until the group goes somewhere it could plausibly pick up a new member. First time we've run like this, and it's odd. But since we all have multiple characters, we've got a flock of healers and a larger group, and it lets us keep on 'crawling longer instead of the silly "two encounters, pitch camp in the middle of the dungeon" style of low-level D&D.</p></blockquote><p></p>
[QUOTE="DanMcS, post: 1584714, member: 6530"] The group I play in is running a game like this now; we're playing low level characters, and the theory is if one of them dies, we'll continue playing with our other PC until the group goes somewhere it could plausibly pick up a new member. First time we've run like this, and it's odd. But since we all have multiple characters, we've got a flock of healers and a larger group, and it lets us keep on 'crawling longer instead of the silly "two encounters, pitch camp in the middle of the dungeon" style of low-level D&D. [/QUOTE]
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More than one PC per player?
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