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More than one PC per player?
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<blockquote data-quote="thundershot" data-source="post: 1588291" data-attributes="member: 628"><p>Holy crap. You just described MY group. </p><p></p><p>The various groups running through my gaming world all have some connection to the "greater whole" of the group. There's someone in every group that has adventured at some point with someone in each other group.</p><p></p><p>Even the evil group is run as an NPC who used to be the ORIGINAL (OD&D) party's arch nemesis.</p><p></p><p>The one thing I DO do differently is that I use a character as the DM to help balance out the party, and so I always have a "voice" present in case role playing starts to stagger. Of course, they never initiate anything, unless the party is completely stumped, I'll roll various skill checks to see if they WOULD be able to help.</p><p></p><p></p><p>Chris</p></blockquote><p></p>
[QUOTE="thundershot, post: 1588291, member: 628"] Holy crap. You just described MY group. The various groups running through my gaming world all have some connection to the "greater whole" of the group. There's someone in every group that has adventured at some point with someone in each other group. Even the evil group is run as an NPC who used to be the ORIGINAL (OD&D) party's arch nemesis. The one thing I DO do differently is that I use a character as the DM to help balance out the party, and so I always have a "voice" present in case role playing starts to stagger. Of course, they never initiate anything, unless the party is completely stumped, I'll roll various skill checks to see if they WOULD be able to help. Chris [/QUOTE]
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