Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
More WotC RPGA D&D content in Dungeon?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="kenobi65" data-source="post: 2819798" data-attributes="member: 1515"><p>I can't comment on those modules, because I don't play Mark of Heroes -- the fact that they don't allow online play of MoH, combined with my lack of interest in Eberron in general, means I've never sought out playing MoH.</p><p></p><p>As I noted above, in general, RPGA modules are probably too short to make "meaty" Dungeon modules, which'd probably be the biggest thing you'd need to address. </p><p></p><p>In addition, the modules would need another set of editing. The editors who work on RPGA modules are, for the most part, volunteers, and I'd not be surprised to learn that many are not professionally-trained editors. Thus, I've seen quite a lot of really shoddy editing in them (and I've read dozens, across a half-dozen different RPGA campaigns, including Living Greyhawk, Living City, Living Death, Living Dragonstar, Living Force, and Living Spycraft).</p><p></p><p>Maps and handouts would likely also need to be redone, as many of those are very bare-bones in RPGA mods, but that's something that Dungeon likely does with any module that's submitted to them. </p><p></p><p></p><p></p><p>You're also assuming Mad God's Key was well-received by the RPGA players. I don't know that it was or wasn't. I do know that it was considered a logistical headache for the RPGA, and so I'm not sure they'd be excited about doing another one.</p><p></p><p></p><p></p><p>I never said it was a <strong>major</strong> obstacle. It <strong>is</strong> something that would have to be addressed. And, it's not just contacting the author; it's also working out a new contract. In any case, it's more complicated than James Jacobs calling Ian Richards (head of RPGA) and asking, "got any modules you'd like us to run?"</p><p></p><p></p><p></p><p>No, I didn't say that. All I'm saying is that it's not the real easy, slam-dunk that you seem to think it'd be.</p></blockquote><p></p>
[QUOTE="kenobi65, post: 2819798, member: 1515"] I can't comment on those modules, because I don't play Mark of Heroes -- the fact that they don't allow online play of MoH, combined with my lack of interest in Eberron in general, means I've never sought out playing MoH. As I noted above, in general, RPGA modules are probably too short to make "meaty" Dungeon modules, which'd probably be the biggest thing you'd need to address. In addition, the modules would need another set of editing. The editors who work on RPGA modules are, for the most part, volunteers, and I'd not be surprised to learn that many are not professionally-trained editors. Thus, I've seen quite a lot of really shoddy editing in them (and I've read dozens, across a half-dozen different RPGA campaigns, including Living Greyhawk, Living City, Living Death, Living Dragonstar, Living Force, and Living Spycraft). Maps and handouts would likely also need to be redone, as many of those are very bare-bones in RPGA mods, but that's something that Dungeon likely does with any module that's submitted to them. You're also assuming Mad God's Key was well-received by the RPGA players. I don't know that it was or wasn't. I do know that it was considered a logistical headache for the RPGA, and so I'm not sure they'd be excited about doing another one. I never said it was a [b]major[/b] obstacle. It [b]is[/b] something that would have to be addressed. And, it's not just contacting the author; it's also working out a new contract. In any case, it's more complicated than James Jacobs calling Ian Richards (head of RPGA) and asking, "got any modules you'd like us to run?" No, I didn't say that. All I'm saying is that it's not the real easy, slam-dunk that you seem to think it'd be. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
More WotC RPGA D&D content in Dungeon?
Top