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Moritheil's AC Rule
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<blockquote data-quote="KarinsDad" data-source="post: 2977324" data-attributes="member: 2011"><p>Just for grins. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p></p><p>Core Only - Extremist Build - versus single opponent</p><p></p><p>Level 1 Halfling Specialist Wizard</p><p></p><p>Dodge Feat</p><p></p><p>25 point buy</p><p></p><p>Str 6</p><p>Int 14</p><p>Wis 8</p><p>Con 9</p><p>Dex 20</p><p>Cha 8</p><p></p><p>Spells cast: Mage Armor +4, Shield +4, Protection From Evil +2, Flare, Grease (from scroll)</p><p></p><p>AC 11 - +1 AC Size</p><p>AC 16 - +5 AC Dexterity</p><p>AC 20 = +4 AC Mage Armor</p><p>AC 24 = +4 AC Shield</p><p>AC 26 = +2 AC Protection From Evil</p><p>AC 27 = +1 AC Dodge against opponent</p><p>AC 31 = +4 AC Total Defense</p><p>AC 39 = +8 AC Improved Cover</p><p>AC 41 = +2 AC Familiar's Aid Another versus Melee Attacks</p><p></p><p>AC 43 = +2 effective AC opponent Entangled by Tanglefoot Bag 3 rounds earlier</p><p>AC 44 = +1 effective AC opponent Dazzled by Flare 2 rounds earlier</p><p>AC 48 = +4 effective AC opponent Prone by Grease last round</p><p></p><p>AC = 48 * level if opponent misses saves/skill checks, 41 * level otherwise</p><p></p><p>Plus Concealment. <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /></p><p></p><p>It could get to 50 * level if the opponent was squeezing instead of entangled, but that requires cooperation from the opponent as opposed to just missed saving throws. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="KarinsDad, post: 2977324, member: 2011"] Just for grins. ;) Core Only - Extremist Build - versus single opponent Level 1 Halfling Specialist Wizard Dodge Feat 25 point buy Str 6 Int 14 Wis 8 Con 9 Dex 20 Cha 8 Spells cast: Mage Armor +4, Shield +4, Protection From Evil +2, Flare, Grease (from scroll) AC 11 - +1 AC Size AC 16 - +5 AC Dexterity AC 20 = +4 AC Mage Armor AC 24 = +4 AC Shield AC 26 = +2 AC Protection From Evil AC 27 = +1 AC Dodge against opponent AC 31 = +4 AC Total Defense AC 39 = +8 AC Improved Cover AC 41 = +2 AC Familiar's Aid Another versus Melee Attacks AC 43 = +2 effective AC opponent Entangled by Tanglefoot Bag 3 rounds earlier AC 44 = +1 effective AC opponent Dazzled by Flare 2 rounds earlier AC 48 = +4 effective AC opponent Prone by Grease last round AC = 48 * level if opponent misses saves/skill checks, 41 * level otherwise Plus Concealment. :lol: It could get to 50 * level if the opponent was squeezing instead of entangled, but that requires cooperation from the opponent as opposed to just missed saving throws. ;) [/QUOTE]
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