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*Pathfinder & Starfinder
Moritheil's AC Rule
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<blockquote data-quote="kerbarian" data-source="post: 2977492" data-attributes="member: 40393"><p>Ah, okay. Guess it's back to the Shield spell, then. At least it's a good candidate for persistence as a 7th-level spell. Could probably even include some Incantatrix in the build to get that by L12.</p><p></p><p></p><p>The two relevant rules I see are: "Any gear worn or carried by the druid melds into the new</p><p>form and becomes nonfunctional." and "The wearer of a suit of armor or a shield with this ability preserves his armor bonus (and any enhancement bonus) while in a wild shape."</p><p></p><p>The wild ability doesn't change the fact that the armor is gone -- the only change is that you retain the armor bonus.</p><p></p><p>I this this is fine, actually, considering wild costs +3. I do think that wild shields would be abusable, though, so I'd tend to follow the RAW and render them useless.</p><p></p><p>There is room for interpreation in exactly what happens to melded items. However, the same thing would have to happen to wild armor and other gear. If you rule that gear melded into a wildhshaped form retains its encumbrance, that would make the classic uses of wild shape impossible -- e.g. wildshape into a raven and then be unable to move due to 100lbs of encumbrance from all the gear you were carrying in your humanoid form.</p></blockquote><p></p>
[QUOTE="kerbarian, post: 2977492, member: 40393"] Ah, okay. Guess it's back to the Shield spell, then. At least it's a good candidate for persistence as a 7th-level spell. Could probably even include some Incantatrix in the build to get that by L12. The two relevant rules I see are: "Any gear worn or carried by the druid melds into the new form and becomes nonfunctional." and "The wearer of a suit of armor or a shield with this ability preserves his armor bonus (and any enhancement bonus) while in a wild shape." The wild ability doesn't change the fact that the armor is gone -- the only change is that you retain the armor bonus. I this this is fine, actually, considering wild costs +3. I do think that wild shields would be abusable, though, so I'd tend to follow the RAW and render them useless. There is room for interpreation in exactly what happens to melded items. However, the same thing would have to happen to wild armor and other gear. If you rule that gear melded into a wildhshaped form retains its encumbrance, that would make the classic uses of wild shape impossible -- e.g. wildshape into a raven and then be unable to move due to 100lbs of encumbrance from all the gear you were carrying in your humanoid form. [/QUOTE]
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Moritheil's AC Rule
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