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<blockquote data-quote="phloog" data-source="post: 4050469" data-attributes="member: 59219"><p>Based on what was said here:</p><p></p><p>- - I'll probably keep the 1MP T:Nat element in the spell, because I was assuming rather radical transformations, despite the fact that it will always still be 'humanoid clothing' (two arms, two legs, one head, etc.), there will be things like going from a cotton shirt to a burlap tunic, boots to sandals, etc. Since I'm normally the DM, I try to even when playing stick to a rule of 'rounding against' the player to limit power....so I agree that the T:Hum would probably allow some changes (since otherwise the power could be rather weak due to restrictive clothing - call it the 'Bill Bixby Effect'), I'll pay (and make players pay) for anything beyond minor shifts to the clothes.</p><p></p><p>- - I'm still kind of torn on the Create Space thing. It seems to me to be not severely overpowering the list to add the following enhancement/exception to the 'close it from inside' rule:</p><p></p><p>"Extradimensional Closet (0 MP) - This enhancement may only be selected if the spell targets non-living, inanimate objects that are in the possession of the caster, or not currently held by another. The extradimensional space closes upon the first item placed into the entrance (IF it will fit in the space beyond), and expels the item upon spell expiration or the command of the caster."</p><p></p><p>This seems balanced, primarily due to 1) One Item only, 2) No living creatures/death traps, 3) Must be in your hands or unheld (can't steal someone's sword).</p><p></p><p>Or is it the general consensus that the EFFECT itself is something that should cost more than one MP? It is cast, then the caster has to be there ten minutes later to retrieve. I'm trying to imagine 'broken' scenarios...let me think - - I guess if there was some supremely evil device that was going to explode, or that was generating some huge effect on the party they could eliminate it for ten minutes....could I avoid ALL problems by adding a 'only non-magical items' limitation?</p></blockquote><p></p>
[QUOTE="phloog, post: 4050469, member: 59219"] Based on what was said here: - - I'll probably keep the 1MP T:Nat element in the spell, because I was assuming rather radical transformations, despite the fact that it will always still be 'humanoid clothing' (two arms, two legs, one head, etc.), there will be things like going from a cotton shirt to a burlap tunic, boots to sandals, etc. Since I'm normally the DM, I try to even when playing stick to a rule of 'rounding against' the player to limit power....so I agree that the T:Hum would probably allow some changes (since otherwise the power could be rather weak due to restrictive clothing - call it the 'Bill Bixby Effect'), I'll pay (and make players pay) for anything beyond minor shifts to the clothes. - - I'm still kind of torn on the Create Space thing. It seems to me to be not severely overpowering the list to add the following enhancement/exception to the 'close it from inside' rule: "Extradimensional Closet (0 MP) - This enhancement may only be selected if the spell targets non-living, inanimate objects that are in the possession of the caster, or not currently held by another. The extradimensional space closes upon the first item placed into the entrance (IF it will fit in the space beyond), and expels the item upon spell expiration or the command of the caster." This seems balanced, primarily due to 1) One Item only, 2) No living creatures/death traps, 3) Must be in your hands or unheld (can't steal someone's sword). Or is it the general consensus that the EFFECT itself is something that should cost more than one MP? It is cast, then the caster has to be there ten minutes later to retrieve. I'm trying to imagine 'broken' scenarios...let me think - - I guess if there was some supremely evil device that was going to explode, or that was generating some huge effect on the party they could eliminate it for ten minutes....could I avoid ALL problems by adding a 'only non-magical items' limitation? [/QUOTE]
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