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<blockquote data-quote="Berandor" data-source="post: 110350" data-attributes="member: 225"><p>That is not correct.</p><p></p><p>First of all, intellectual property is very hard to protect. If you read a feat and like it, you can "invent" your own feat that gives the same abilities. For example, I could create a feat called "Magical Prowess" that lets me treat my ability score as if two higher concerning magic.</p><p></p><p>Unless the wording is totally the same (or very, very similar), this is viable. That's why it's so hard to win in court if someone stole your music. You must prove it is exactly yours, not only similar to it.</p><p></p><p>Furthermore, WotC products are gaming accessories, and if your friend brings his over to the game table, you can all use it. It is how it is meant. It is not meant, btw, to be copied and passed around.</p><p></p><p>I also think that IP is protected, but not the idea itself, but how the idea is implemented. So not the idea of a prestige class for Arcane Archers is protectable, but only the DMG version of it, complete with wording and technical specifics. One reason for it is that two people can always have the same idea, but they will probably not implement their idea in the exact same fashion.</p><p></p><p>Last but not least, I think (and am not sure) that you are free to use a small percentage of a published product (5%) without infringementm, so you can use the Top Ten hits as jingles, or print a sample chapter of a book, or copy one feat or prestige class. I also think that this is only as long as you don't demand money for it.</p><p></p><p>So it is actually very different whether you use an idea from a book you perused, or whether you have an illegal copy on your PC.</p><p></p><p>Reapersaurus: Perhaps it is because on ENWorld, the people are generally smarter? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Actually, i can very well remeber when I had a similar thread about half a year ago, and me and KDLadage were the only steadfast defenders of IP.</p><p></p><p>Berandor</p></blockquote><p></p>
[QUOTE="Berandor, post: 110350, member: 225"] That is not correct. First of all, intellectual property is very hard to protect. If you read a feat and like it, you can "invent" your own feat that gives the same abilities. For example, I could create a feat called "Magical Prowess" that lets me treat my ability score as if two higher concerning magic. Unless the wording is totally the same (or very, very similar), this is viable. That's why it's so hard to win in court if someone stole your music. You must prove it is exactly yours, not only similar to it. Furthermore, WotC products are gaming accessories, and if your friend brings his over to the game table, you can all use it. It is how it is meant. It is not meant, btw, to be copied and passed around. I also think that IP is protected, but not the idea itself, but how the idea is implemented. So not the idea of a prestige class for Arcane Archers is protectable, but only the DMG version of it, complete with wording and technical specifics. One reason for it is that two people can always have the same idea, but they will probably not implement their idea in the exact same fashion. Last but not least, I think (and am not sure) that you are free to use a small percentage of a published product (5%) without infringementm, so you can use the Top Ten hits as jingles, or print a sample chapter of a book, or copy one feat or prestige class. I also think that this is only as long as you don't demand money for it. So it is actually very different whether you use an idea from a book you perused, or whether you have an illegal copy on your PC. Reapersaurus: Perhaps it is because on ENWorld, the people are generally smarter? :) Actually, i can very well remeber when I had a similar thread about half a year ago, and me and KDLadage were the only steadfast defenders of IP. Berandor [/QUOTE]
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